Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibilty.
Overshield
You are armored in a protective barrier of Void Light. Reduces damage taken from combatants.
Void Breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Debuffs[]
Suppression
The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons.
When suppressed, Overload Champions are stunned.
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage.
Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
More than emptiness, an emptiness magnifier. The Void passes through, growing ever more like itself.
Hold to overcharge your grenade, making it deadlier and more effective.
Vortex Grenade: Increases the size and linger duration of the vortex.
Axion Bolt: Creates an additional seeker.
Scatter Grenade: Has submunitions track to nearby targets.
Magnetic Grenade: Releases a short-range Void blast.
Feed the Void
The hunger which derives from absence. Only sustenance can prolong it, yet nothing will ever satiate.
Defeat a target with a Void ability to activate Devour.
Your Devour effects are improved, restoring additional health and grenade energy.
Child of the Old Gods
In the deepest reaches, a pact made between unknowable entities created something from nothing. It lives on.
Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them.
When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift).
Defeating a target who is being drained by your Void Soul grants class ability energy.
The seed of the unknown, which sprouts into yawning absence. Sustain your allies with the destruction of those who oppose you.
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Bastion
Food for the schism between allies and enemies. Protect those close to you with a barrier of distilled time.
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
A dilation in space used to manipulate the timing of Void abilities. Press the attack to double down on your advantage.
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield.
You gain an additional shield throw while in Sentinel Shield.
A handful of lavender ribbons, gently wrapped around your forearm. This gift from the Saint reminds you not to just roll with the punches—send them back twice as hard.
Grenade: Hold to summon a Void shield and block a portion of incoming damage, gradually draining your grenade energy and granting an overshield over time.
Releasing the grenade input or running out of energy releases a frontal blast from your shield that deals increased damage based on how much damage was blocked.
Combatants that come in contact with your shield are temporarily disoriented.