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WalkthroughEdit

A Guardian Rises
Difficulty Easy
Length Less than 30 minutes
Level 1
Objectives 6
Release date 9th September 2014
Deprecated? No
Quest Progression Details
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Restoration


Cutscene icon
Cutscene

Game start cutscene showing humanity exploring Mars during the Golden Age under the influence of the Traveler.

Cutscene icon
Cutscene

Short cutscene showing the Guardian being found and revived by the ghost while being pursued by Fallen.

Enter the WallEdit

Take refuge inside the ancient wall.
― Objective description
Entrance to the breach

Entrance to the Breach

  • Following two short cutscenes you will be spawned outside of the wall encompassing Cosmodrome.
  • Using the left analog move forwards towards the navigation point marking a break in the wall.
    • TIP: Click the touch pad on PlayStation or the view button on Xbox to display the navigation point.
  • Run through the abandoned cars towards the break in the wall. Keep to the left of the break and follow the railings to the wall.
    • TIP: To run, press and hold the left analog stick.
  • Here you will find an entrance. Enter through door to enter the Breach.

Find a WeaponEdit

Search the wall for a weapon to protect you from the Fallen.
― Objective description
Chasm within the breach

The Fallen-laden chasm within the Breach.

  • Follow stairs up into a corridor lined with translucent windows. Follow the walkway past the windows and into the dark which your Ghost will kindly light up.
  • You will approach a set of stairs. When walking up them you will see a Fallen Dreg climbing up within the wall.
  • Proceed onward and you will enter a large dark chasm. Here the Ghost will wander off into the darkness to find the lights.
Khvostov 7G-02 leaning against crate

Khvostov 7G-02 leaning against a crate

  • Activating the lights reveals numerous support pillars in the distance laden with Fallen. The sudden bright light alerts the Fallen to your presence with a pair of Shanks chasing the Ghost to your position.
  • Here a gate will open to your right. Follow the Ghost into the gate to find a Khvostov 7G-02 lying against a crate.

Fight Through the WallEdit

Find a way through the wall to escape the Fallen.
― Objective description
  • Holding Xbox X button or PS4 Circle button will pick up the auto rifle and equip it, arming your Guardian for future battles. From here proceed down the corridor and away from the pursuing Shanks.
Destiny Wiki Ghost
Dead Ghost: The Exo Stranger

The first dead Dead Ghost of Destiny is encountered at this point. Once you have picked up the Khvostov 7G-0X proceed down the corridor and after the first turn look above. The Ghost is hidden on top of the dilapidated roof above.

However, it should be noted that will require the Glide, Jump or Lift ability to reach it you; which are awarded at level 3. It is advised to return at level 4 when the Patrol The Cosmodrome activity is awarded.

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Destiny Wiki Dead Ghost Location - The Exo Stranger

Destiny Wiki Dead Ghost Location - The Exo Stranger

  • While proceeding down the corridor, on the second turn a Dreg will climb out the left side of the corridor and a Vandal will drop from the roof in ambush. Kill both using your newly found weapon.
    • TIP: Pressing R1 on PlayStation or RB on Xbox will perform a melee attack. This will dispatch close quarters enemies quickly.
  • Carry on down the corridor towards an opening. Be aware as when you pass through the opening into the hall beyond, another Dreg will drop from the roof and attack.
  • Pass through the hall and past a broken fence/wall. Here you will be ambushed by three Dregs and a Vandal who will drop from the roof.
A guardian rises loot cache

Loot cache found within the Breach

  • After dispatching the latest group of foes, cross the bridge beyond. At the end of the bridge and on the right is a Fallen loot cache. Open it to receive glimmer and either a Preacher Mk. 20 if you are a Titan/Warlock or a Calcutta-LR2 if you are a Hunter.
  • Proceed down the stairs after the loot cache and turn the corner slowly. This will to reveal a corridor laden with trip mines.
  • To avoid dying either shoot the wall attachments from a distance (not the lasers) to detonate the trip mines or crouch (Xbox B button or PS4 Circle button button) and walk under the lasers to avoid hitting and triggering the mines.
  • As you proceed down the hall avoiding trip mines, one Dreg will drop from the roof at the far end of the hall and 2 will emerge from the ground in front in ambush. A further four more Dregs will appear at the end of the corridor.
  • At the absolute end of the corridor you will enter a large hall and where you will be ambushed by a final four Vandals and five Dregs.
Destiny Wiki Ghost
Dead Ghost: Old Russia

When entering the hall, walk down both sets of steps and turn left left. Head under the catwalk to find the first dead Ghost. Hold Xbox X button or PS4 Circle button to revive.

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Destiny Wiki Dead Ghost Location - Old Russia

Destiny Wiki Dead Ghost Location - Old Russia

A guardian rises entrance to the Cosmodrome

Fan pipe leading to the Cosmodrome.

  • To exit this hall, head to the right of the hall to find a door. This door leads to a large vent with fans. Proceed down the vent and exit through a door on the right to leave the wall and enter the Divide.

Fight Through the FallenEdit

Fight to the other side of the Divide to escape the Cosmodrome.
― Objective description
  • As you first enter the Divide a fleet of Fallen ships, including a Ketch and several Skiffs, will enter Earth's atmosphere dropping Fallen enemies across the Divide.
  • While you proceed through the Divide you may choose to kill these enemies to gain experience and increase your level or avoid them entirely.
    • TIP: You can summon a vehicle by pressing menu and holding Xbox X button. This will allow you to drive right past all the enemies taking negligible damage.
  • Head forwards and under the sign marked РФБА to find the Fallen. Either kill or proceed past the Fallen towards the left and towards Dock 13.
Destiny Wiki Ghost
Dead Ghost: Mysteries

Head under the sign titled РФБА and proceed towards the left. Jump up on the roof of the first smaller building encountered and then on to the larger building adjacent. The Ghost is hidden on the structures supporting the РФБА sign.

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Destiny Wiki Dead Ghost Location - Mysteries

Destiny Wiki Dead Ghost Location - Mysteries

Destiny Wiki Ghost
Dead Ghost: Earth

Head under the sign titled РФБА and proceed towards the right. After a short walk you will encounter a giant pipe. The Ghost can be found inside the pipe near some foliage.

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Destiny Wiki Dead Ghost Location - Earth

Destiny Wiki Dead Ghost Location - Earth

Entrance to Dock 13

Entrance to Dock 13 marked by two large orange pipes.

  • The entrance to Dock 13 is marked by two large orange pipes. Be careful as there are numerous Dregs, Vandals and Shanks waiting at the entrance. Head into the building past the enemies.

Find the ShipEdit

Search the area for the ship to escape the Cosmodrome.
― Objective description
  • As you enter Dock 13, you will automatically reach level 2. Levelling up will give you access to abilities under your subclass. In this case you will now be able to equip grenades.
    • TIP: To access your subclass ability tree select the options button on PlayStation or the menu button on Xbox to open the character screen. From here hover over the top left panel and click Xbox Y button or PS4 Triangle button.
  • Proceed through the building and you will encounter a small party of Fallen, composed of four Dregs and a Vandal, in a small room filled with computers and nets hanging from the ceiling.
  • Kill them and proceed through the corridor into a large hall containing the abandoned ship and numerous Fallen enemies.

Clear Out the FallenEdit

Eliminate the Fallen looting the ship.
― Objective description
  • This ship is protected by numerous Fallen including Dregs, Vandals, Shanks and Rahn, Devil Captain a Fallen Captain.
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Boss: Rahn, Devil Captain

Rahn is an easy boss with a shield weak to arc damage. Use arc abilities and weapons to deplete his shield, then aim for the head to reduce his health. Rahn is capable of short range teleportation to keep your distance. Beware of Dregs, Vandals and Shanks also in the hanger who collectively can reduce your health, leaving you vulnerable to Rahn's attacks.

  • You will need to clear out the room of all Fallen including the Fallen Captain. When you have killed all the Fallen you will trigger the ending cutscene.
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Cutscene

The ghost pilots the ship and Guardian out of the hall while a Mysterious Guardian watches from the top of the building. The ship then drops the Ghost and Guardian in the Tower.

RewardsEdit

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