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Think of it as a weaponized temper tantrum.
― In-game description

The Hothead is a legendary rocket launcher. It can be dismantled to generate Glimmer, Weapon Parts, and Legendary Marks.

Sources[]

The Hothead can be retrieved from one of the following activities/vendors:

Quest
This item can drop as a Quest reward.
The Taken King
This item requires the Taken King expansion.

Upgrades[]

The Hothead can also be upgraded with the following perks:

Column 0[]

Randomly Selected Perk
This could be one of three randomly selected perks.
Void Damage
This weapon causes Void Damage.
Solar Damage
This weapon causes Solar Damage.
Arc Damage
This weapon causes Arc Damage.
Infuse
Consume a more powerful Weapon to boost the Attack value of this Weapon.

Column 1[]

Randomly Selected Perk
This could be one of three randomly selected perks.
Warhead Verniers
More Velocity and Blast Radius.

Increased recoil.

Confined Launch
Greatly reduced recoil.

Significant penalty to Velocity.

Aggressive Launch
More predictable recoil.

Enhanced Blast Radius. Reduced Velocity and more recoil.

Randomly Selected Perk
This could be one of three randomly selected perks.
Soft Launch
Increased Recoil.

Boost to Velocity.

Linear Compensator
More predictable recoil.

Slight boost to Velocity and decrease to Blast Radius.

Smart Drift Control
Predictable and controllable recoil.

Penalty to Velocity.

Randomly Selected Perk
This could be one of two randomly selected perks.
Countermass
Less recoil.

Penalty to Blast Radius.

Hard Launch
More Velocity and Blast Radius.

Increased recoil.

Column 2[]

Randomly Selected Perk
This could be one of seven randomly selected perks.
Last Resort
This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.
Life Support
Kills with this weapon while critically wounded have a chance to start regenerating health.
Battle Runner
Kills with this weapon grant a brief boost to the sprint's top speed.
Grenadier
Kills with this weapon reduce the cooldown of your grenade.
Army of One
Quick unassisted kills with this weapon reduce grenade and melee cooldown.
Danger Close
This weapon gains increased reload and handling when two or more enemies are in close proximity.
Tripod
This launcher's tube can hold three shells.

Column 3[]

Randomly Selected Perk
This could be one of three randomly selected perks.
Quickdraw
This weapon can be drawn unbelievably fast.
Fitted Stock
Increases weapon stability.
Perfect Balance
This weapon has extremely low recoil.
Randomly Selected Perk
This could be one of three randomly selected perks.
Heavy Payload
Increases warhead blast radius.
Single Point Sling
Switch weapons faster. Move quicker while aiming.
Flared Magwell
Reload this weapon even faster.
Randomly Selected Perk
This could be one of three randomly selected perks.
Javelin
Increases warhead velocity.
Field Scout
Increases carried Ammo capacity.
Snapshot
Aiming this weapon is incredibly fast.

Column 4[]

Randomly Selected Perk
This could be one of six randomly selected perks.
Spray and Play
Increases the reload speed of this weapon when its mag is empty.
Clown Cartridge
Reloading this weapon has a chance to grant a larger than normal magazine.
Vacuum
Increases the pick-up radius of ammo drops for this weapon.
Cluster Bomb
Rockets create cluster bombs when they detonate.
Grenades and Horseshoes
Rockets from this weapon will detonate early based on proximity to targets.
Tracking
Shells fired from this weapon track their targets

Gallery[]

References[]

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