- For the Year 1 hand cannon, see The Devil You Know (Year 1).
Let's make a deal…
― In-game description
The Devil You Know is a legendary hand cannon. It can be dismantled to generate upgrade materials.
Sources[]
The Devil You Know can be retrieved from one of the following activities/vendors:
| Vanguard Quartermaster | |
| Vanguard Quartermaster Roni 55-30 sometimes sells this item in the Tower. |
Upgrades[]
The Devil You Know can be upgraded with the following perks:
Column 0[]
| Kinetic Damage | |
| This weapon causes kinetic damage. |
| Infuse | |
| Consume a more powerful Weapon to boost the Attack value of this Weapon. |
Column 1[]
| Randomly Selected Perk | |
| This could be one of two randomly selected perks. |
| SteadyHand IS | |
| Stable sight.
Optimized for excellent recoil control. |
| TrueSight IS | |
| Flexible sight.
Light, with good recoil control. Strong target acquisition. |
| Randomly Selected Perk | |
| This could be one of two randomly selected perks. |
| FastDraw IS | |
| Standard sight.
A lightweight design, good for recoil control. |
| SureShot IS | |
| Snapshot sight.
Excellent handling. Superb target acquisition. |
| QuickDraw IS | |
| Agile sight.
Lightning-fast handling. |
Column 2[]
| Randomly Selected Perk | |
| This could be one of thirteen randomly selected perks. |
| Partial Refund | |
| Chance to return a portion of the magazine after an assist. |
| Underdog | |
| This weapon gains a boost to range and handling when health is low. |
| Rescue Mag | |
| Chance to refill this weapon's magazine when critically wounded. |
| Danger Close | |
| This weapon gains increased reload and handling when two or more enemies are in close proximity. |
| Surrounded | |
| This weapon gains bonus damage when three or more enemies are in close proximity. |
| Exhumed | |
| This weapon gains improved range and handling for a short time after revival. |
| Relentless Tracker | |
| Kills with this weapon grant enhanced motion tracker resolution for a short time. |
| Outlaw | |
| Precision kills with this weapon dramatically increase reload speed. |
| Spray and Play | |
| Increases the reload speed of this weapon when its mag is empty. |
| Rangefinder | |
| Aiming this weapon increases its effective range. |
| Triple Tap | |
| Rapidly landing precision hits will return one round to the magazine. |
| Hot Swap | |
| Readying this weapon grants a brief period of bonus accuracy. |
| Last Resort | |
| This weapon handles and reloads faster when the wielder is the last living player of their Fireteam. |
Column 3[]
| Randomly Selected Perk | |
| This could be one of five randomly selected perks. |
| Extended Mag | |
| A larger magazine. |
| Hand Loaded | |
| This weapon is effective at an extended range. |
| Hammer Forged | |
| Improved range and accuracy. |
| Snapshot | |
| Aiming this weapon is incredibly fast. |
| Lightweight | |
| When held, this weapon grants +2 character Agility. |
| Randomly Selected Perk | |
| This could be one of five randomly selected perks. |
| Braced Frame | |
| Increased Stability
Reduced Magazine Size |
| Smallbore | |
| Increased Range and Stability
Slower Reload, Reduced Magazine Size |
| Explosive Rounds | |
| Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area. |
| Casket Mag | |
| Increased Magazine Size
Reduced Stability |
| Reinforced Barrel | |
| Increased Range
Reduced Stability |
| Randomly Selected Perk | |
| This could be one of five randomly selected perks. |
| Injection Mold | |
| Increased Stability, Faster Handling
Reduced Range |
| High Caliber Rounds | |
| Oversize rounds built to stagger targets and leave them reeling.
Their mass makes a weapon harder to handle. |
| Feather Mag | |
| Faster Reload
Reduced Magazine Size |
| Rifled Barrel | |
| Increased Range
Slower Reload |
| Oiled Frame | |
| Faster Reload
Reduced Range |
Column 4[]
| Randomly Selected Perk | |
| This could be one of ten randomly selected perks. |
| Mulligan | |
| Missing a shot has a chance to return ammo directly to the magazine. |
| Life Support | |
| Kills with this weapon while critically wounded have a chance to start regenerating health. |
| Third Eye | |
| Radar stays active while aiming down this weapon's sights. |
| Grenadier | |
| Kills with this weapon reduce the cooldown of your grenade. |
| Reactive Reload | |
| Reloading this weapon after a kill grants a damage bonus for a short time. |
| Icarus | |
| Improved accuracy while airborne. |
| Army of One | |
| Quick unassisted kills with this weapon reduce grenade and melee cooldown. |
| Hidden Hand | |
| This weapon gains better target acquisition. |
| Grenadier | |
| Kills with this weapon reduce the cooldown of your grenade. |
| Luck in the Chamber | |
| One random bullet in the magazine causes considerable bonus damage. |