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At close quarters a fist is better than any gun.
― In-game description

Striker is a Titan subclass in Destiny. Its main focus is on close-quarters melee combat. The Striker's super ability is the Fist of Havoc, a close-ranged attack that allows one to "smash the ground and dissolve nearby enemies in a maelstrom of Arc Light."

Destiny Skill Tree[]

Grenades[]

Flashbang Grenade perk icon.png Flashbang Grenade
An explosive grenade that disorients the enemies it damages.
Pulse Grenade perk icon.png Pulse Grenade
A grenade that periodically damages enemies inside its explosive radius.
Lightning Grenade perk icon.png Lightning Grenade
A grenade that sticks to any surface, periodically emitting bolts of lightning.

Jump Ability[]

Lift perk icon.png Lift
Jump and press again while in the air to activate Lift.
Modifiers
Increased Height perk icon.png Increased Height
Upgrades Lift to travel to greater heights.
Increased Control perk icon.png Increased Control
Upgrades Lift for better directional control while in the air.
Catapult perk icon.png Catapult
Upgrades Lift to provide a strong initial burst of momentum.

Super Ability[]

Fist of Havoc perk icon.png Fist of Havoc
Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light.
Modifiers
Aftermath perk icon.png Aftermath
Fist of Havoc leaves a damage-dealing field in its wake.
Death from Above perk icon.png Death from Above
After jumping, Fist of Havoc can be aimed at enemies below.
Shockwave perk icon.png Shockwave
Fist of Havoc unleashes a wave of devastating energy which travels along the ground.

Melee Ability[]

Storm Fist perk icon.png Storm Fist
A punishing melee attack that deals bonus damage.
Modifiers
Overload perk icon.png Overload
Hits with Storm Fist have a chance to immediately reset its cooldown.
Discharge perk icon.png Discharge
Hits with Storm Fist deal area of effect damage around the target.
Amplify perk icon.png Amplify
Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc.

Attribute Modifiers 1[]

Titan Codex I perk icon.png Titan Codex I
Training focused on battle recovery and toughness.
Titan Codex I perk icon.png Titan Codex II
Training focused on speed and toughness.
Titan Codex I perk icon.png Titan Codex III
Training focused on battle recovery and speed.

Ability Modifiers 1[]

Headstrong perk icon.png Headstrong
Sprinting increases the leap distance of Fist of Havoc.
Aftershocks perk icon.png Aftershocks
Increases the duration of the Pulse Grenade, Lightning Grenade, and Aftermath.
Transfusion perk icon.png Transfusion
Kills with Storm Fist or Shoulder Charge immediately trigger health regeneration.

Attribute Modifiers 2[]

Titan Codex IV perk icon.png Titan Codex IV
Training focused on all attributes.
Titan Codex IV perk icon.png Titan Codex V
Training focused on maximum battle recovery.
Titan Codex IV perk icon.png Titan Codex VI
Training focused on raw speed.

Ability Modifiers 2[]

Unstoppable perk icon.png Unstoppable
You are harder to kill while using Fist of Havoc.
Shoulder Charge perk icon.png Shoulder Charge
After sprinting for a short time, unleash a devastating melee attack.
Juggernaut perk icon.png Juggernaut
After sprinting for a short time, gain a protective shield.

Destiny 2 Skill Tree[]

Subclass perk selection.

Super Ability[]

Fists of Havoc
Press L1+R1/LB+RB to supercharge your fists. While Fists of Havoc is active, press R2/RT to slam the ground with the force of a maelstrom, and press R1/RB to smash shoulder-first into your enemies.

Grenades[]

Flashbang Grenade
An explosive grenade that disorients the enemies it damages.
Pulse Grenade
A grenade that periodically damages enemies inside its explosion radius.
Lightning Grenade
A grenade that sticks to any surface and emits bolts of lightning

Class Ability Modifiers[]

Towering Barricade
A large barrier (hold Circle/B) that can be used for cover or to seal off dangerous areas for a short time.
Rally Barricade
A small barricade (hold Circle/B) that allows you to peek over it while aiming down sights and instantly reloads your equipped weapon when you take cover.

Jump Ability Modifiers[]

High lift
Jump while airborne to activate Lift and launch into the air at greater heights.
Strafe lift
Jump while airborne to activate Lift and launch into the air with strong directional control.
Catapult lift
Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.

Perk Sets[]

Code of the Earthshaker
Magnitude
Gain an additional grenade charge. Increases the duration of grenade effects.
Aftershocks
Damaging enemies with Seismic Strike recharges your grenade
Terminal Velocity
Fist of Havoc's ground slam attack leaves a damage-dealing field in its wake and deals more damage the longer it's in the air.
Seismic Strike
After sprinting, for a short time, use this Melee ability to slam shoulder first into your target and release an Arc explosion on impact.
Code of the Juggernaut
Frontal Assault
Strike an enemy with this Melee Ability to reload your weapon and increase your weapon stability
Reversal
Melee kills immediately trigger health regeneration.
Trample
Killing enemies with Fists of Havoc extends its duration.
Knockout
Critically wounding an enemy or breaking their shields increases your melee range and damage.

Gallery[]

References[]

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