A well-balanced Tex Mechanica hand cannon, earned through glory in the Crucible.
― In-game description
Silvered Maverick Mk. 41 is a rare hand cannon that can be earned through a loot drop at the end of a Crucible match.
Sources[]
Silvered Maverick Mk. 41 can be retrieved from one of the following activities/vendors:
Crucible | |
This item can drop as a Crucible match reward. |
Iron Banner | |
This item can be obtained as an Iron Banner reward. |
Crimson Doubles | |
This item was granted during the Crimson Doubles event of February 2016. |
Prison of Elders | |
This item can drop as a Prison of Elders reward. |
Oryx's Dreadnaught | |
This item drops on Oryx's Dreadnaught. |
Strike | |
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist. |
Challenge of the Elders | |
This item is granted through the Challenge of the Elders. |
Upgrades[]
Silvered Maverick Mk. 41 can also be upgraded with the following perks:
Column 0[]
Kinetic Damage | |
This weapon causes kinetic damage. |
Column 1[]
Randomly Selected Perk | |
This could be one of two randomly selected perks. |
SteadyHand IS | |
Stable sight.
Optimized for excellent recoil control. |
QuickDraw IS | |
Agile sight.
Lightning-fast handling. |
Randomly Selected Perk | |
This could be one of two randomly selected perks. |
FastDraw IS | |
Standard sight.
A lightweight design, good for recoil control. |
TrueSight IS | |
Flexible sight.
Light, with good recoil control. Strong target acquisition. |
SureShot IS | |
Snapshot sight.
Excellent handling. Superb target acquisition. |
Column 2[]
Randomly Selected Perk | |
This could be one of sixteen randomly selected perks. |
Counterbalance | |
This weapon has increased stability. |
Grenadier | |
Kills with this weapon reduce the cooldown of your grenade. |
Outlaw | |
Precision kills with this weapon dramatically increase reload speed. |
Final Round | |
The last round in a magazine deals bonus damage. |
Feeding Frenzy | |
Kills with this weapon increase reload speed for a short time. |
Luck in the Chamber | |
One random bullet in the magazine causes considerable bonus damage. |
Performance Bonus | |
Kills with this weapon have the chance to grant bonus reserve ammo. |
Rangefinder | |
Aiming this weapon increases its effective range. |
Reactive Reload | |
Reloading this weapon after a kill grants a damage bonus for a short time. |
Spray and Play | |
Increases the reload speed of this weapon when its mag is empty. |
Return to Sender | |
Kills with this weapon have the chance to grant bonus ammo to the magazine. |
Who's Next? | |
A kill with the final round in the magazine increases reload speed. |
Zen Moment | |
Causing damage with this weapon increases its stability. |
Hip Fire | |
This weapon has bonus accuracy while firing from the hip. |
Mulligan | |
Missing a shot has a chance to return ammo directly to the magazine. |
Life Support | |
Recovering from near death grants additional ammo and briefly increases reload speed. |
Column 3[]
Upgrade Damage | |
Increases Attack Power, allowing this weapon to cause more damage. |
Column 4[]
Randomly Selected Perk | |
This could be one of four randomly selected perks. |
Extended Mag | |
A larger magazine. |
Hand Loaded | |
This weapon is effective at an extended range. |
Send It | |
Increases range and accuracy.
Harder to handle. Decreases carried Ammo capacity. |
Explosive Rounds | |
Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area. |
Randomly Selected Perk | |
This could be one of five randomly selected perks. |
Speed Reload | |
Reload this weapon quickly. |
Snapshot | |
Aiming this weapon is incredibly fast. |
Quickdraw | |
This weapon can be drawn unbelievably fast. |
Lightweight | |
When held, this weapon grants +2 character Agility. |
Armor Piercing Rounds | |
These iridium-core rounds overpenetrate targets.
Their mass slows down weapon handling. |
Column 5[]
Upgrade Damage | |
Increases Attack Power, allowing this weapon to cause more damage. |