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Valiant heart, unwavering resolve.
― In-game description

Sentinel is the Void-based Subclass for Titans in Destiny 2.

Void 3.0 Titan background.

Void 3.0 Titan background.

Light 3.0[]

Lore[]

"I am the wall against which Darkness breaks… I am the wall against which Darkness breaks… I am the wall against which Darkness breaks…"

I repeat these words amongst the rubble. Smoldering heaps, scarred earth; the warriors and their spoils. This is victory. This should be the moment where everything clicks. All I feel is emptiness.

No one thinks of Titans as meditators, but I can think of no better provocation than the comedown after battle. All that I am is tied up in combat. And when it's over, space itself crashes in around me. In the old days, I stayed there, in agony. The urge to escape that feeling would gnaw at me, so I'd find a reason to start something. Anything. Just to watch the sparks fly. Now… I meditate.

In time, I learned to thrust my enemies into this same anguish. When you aren't prepared for it, the weight of your own insignificance measured against the vastness of the cosmos can be debilitating.

I still must confront the silence after glory; I feel the nature of the Void most keenly in these moments. I have begun, I think, to look forward to them.


Supers[]

Sentinel Shield icon Sentinel Shield
Summon a shield of Void Light. While Sentinel Shield is active:
  • Light Attack: Attack.
  • Block: Block.
  • Grenade: Perform a Shield Throw.

Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and guarding allies makes the shield last longer.

Ward of Dawn icon Ward of Dawn
Create an indestructible dome to protect you and your allies. Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
File:Twilight Arsenal icon.png Twilight Arsenal
Summon three Void axes and throw them at your foes one after another. On impact, the axes pull in nearby targets and detonate in a weakening explosion. After exploding, the axes can be picked up by you or your allies and used as a weapon for a short time.

While carrying a Void axe:

  • Slash forward with your axe, dealing damage and weakening targets.
  • Throw the axe, consuming all remaining ammo.

Abilities[]

Class Abilities[]

Towering Barricade
Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Rally Barricade
Create a small barrier that allows you to peek over it while aiming down sights and that increases reload speed, stability, and range when you stand behind it.

Movement Abilities[]

High Lift
Jump while airborne to activate Lift and launch into the air at greater heights.
Strafe Lift
Jump while airborne to activate Lift and launch into the air with strong directional control.
Catapult Lift
Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.

Melees[]

Shield Bash
After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. Final blows with Shield Bash grant an Overshield.
Shield Throw
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.

Grenades[]

Axion Bolt
A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
Magnetic Grenade
A grenade that attaches to targets and explodes twice.
Suppressor Grenade
An explosive grenade that suppresses, preventing targets from using abilities for a short time.
Scatter Grenade
A grenade that splits into many submunitions and covers a large area with multiple explosions.
Void Spike
A grenade that attaches to any surface and emits a torrent of damaging Void Light.
Void Wall
A grenade that creates a horizontal wall of burning Void Light.
Vortex Grenade
A grenade that creates a Vortex that pulls targets inward and continuously damages those trapped inside.

Aspects[]

Controlled Demolition Aspect icon Controlled Demolotion
The seed of the unknown, which sprouts into yawning absence. Sustain your allies with the destruction of those who oppose you.
  • Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Bastion Aspect icon Bastion
Food for the schism between allies and enemies. Protect those close to you with a barrier of distilled time.
  • Cast your Super to grant Overshield to nearby allies.
  • Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark Aspect icon Offensive Bulwark
A dilation in space used to manipulate the timing of Void abilities. Press the attack to double down on your advantage.
  • While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield.
  • You gain an additional shield throw while in Sentinel Shield.
File:Unbreakable Aspect icon.jpeg Unbreakable
A handful of lavender ribbons, gently wrapped around your forearm. This gift from the Saint reminds you not to just roll with the punches—send them back twice as hard.
  • Grenade: Hold to summon a Void icon Void shield and block a portion of incoming damage, gradually draining your grenade energy and granting an overshield over time.
  • Releasing the grenade input or running out of energy releases a frontal blast from your shield that deals increased damage based on how much damage was blocked.
  • Combatants that come in contact with your shield are temporarily disoriented.

Fragments[]

Echo of Vigilance icon Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield.
  • -10 Recovery
Echo of Cessation icon Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.

Defeating volatile targets creates a Void Breach.

Echo of Expulsion icon Echo of Expulsion
Void ability final blows cause targets to explode.
  • +10 Intellect
Echo of Provision icon Echo of Provision
Damaging targets with grenades grants melee energy.
  • -10 Strength
Echo of Exchange icon Echo of Exchange
Melee final blows grant grenade energy.
Echo of Remnants icon Echo of Remnants
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
Echo of Reprisal icon Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.
Echo of Undermining icon Echo of Undermining
Your Void grenades weaken targets.
  • -20 Disciplne
Echo of Persistence icon Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.
Echo of Leeching icon Echo of Leeching
Melee final blows start health regeneration for you and nearby allies.
  • +10 Resilience
Echo of Domineering icon Echo of Domineering
After suppressing a target, you gain greatly increased Mobility for a short duration, and your equipped weapon is reloaded from reserves.

Defeating suppressed targets creates a Void Breach.

  • +10 Discipline
Echo of Dilation icon Echo of Dilation
While crouched, you sneak faster and gain enhanced radar resolution.
  • +10 Mobility
  • +10 Intellect
Echo of Instability icon Echo of Instability
Defeating targets with grenades grants Volatile Rounds to your Void weapons.
  • +10 Strength
Echo of Harvest icon Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach.
  • -10 Intellect
Echo of Obscurity icon Echo of Obscurity
Finisher final blows grant Invisibility.
  • +10 Recovery
Echo of Starvation icon Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour.
  • -10 Recovery

Subclass-Specific Exotics[]

Destiny 2 Ability Trees (pre-Light 3.0)[]

Subclass perk selection.

Subclass perk selection.

Lore[]

I'm shaking, hands on my knees, panting. Let the monsters come. Let them come forever. Let them climb the piled bodies of their dead. I don't care. That's the thing I do better than anyone. Not care. Let them come in their hundreds and every one will die at my feet. I don't care about their homing rockets, their exotic matter slugs, their blades from another dimension.

I don't care because I cannot be moved. I am the wall against which the Darkness breaks.

Malphur can turn his gun to fire and Shinobu can dance with lightning, but when the horrors run out of the dark, I am the one who does not move.

I am a wall. And walls don't move. Because walls don't care.

Titan Subclass 1 Code of the Protector[]

Void Titan Splash art1
Defensive Strike (Destiny 2) icon Defensive Strike
Defeat an enemy with this melee ability to create an overshield around you and nearby allies. Final blows grant melee energy when this overshield is active.
Rallying Force (Destiny 2) icon Rallying Force
Melee kills restore Health for you and nearby allies.
Turn the Tide (Destiny 2) icon Turn the Tide
Your Overshield from Defensive Strike lasts longer and increases melee damage and reload speed.
Ward of Dawn (Destiny 2) icon Ward of Dawn
When Super energy is full, create a shielding dome to protect you and your allies.

Titan Subclass 2 Code of the Aggressor[]

Shield Bash (Destiny 2) icon Shield Bash
After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that disorients enemies.
Superior Arsenal (Destiny 2) icon Superior Arsenal
Grenade kills recharge your Grenade energy.
In the Trenches (Destiny 2) icon In the Trenches
Kills while surrounded by enemies reduce the cooldown of your Super.
Second Shield (Destiny 2) icon Second Shield
Gain an additional Shield Throw charge while Sentinel Shield is active.

Titan Subclass 3 Code of the Commander (Forsaken)[]

Void Titan Splash art2
Banner Shield
Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and Guarding allies makes the shield last longer.
Tactical Strike
Strike an enemy with this melee ability to cause a Void explosion.
Controlled Demolition
Hit a target with a Void ability to attach a Void detonator. Further hits cause the detonator to explode, dealing damage to surrounding targets.
Resupply
You and nearby allies regain health as well as grenade and melee energy when your Void detonators explode.

Gallery[]


References[]