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In [[Siege of the Warmind]], Rasputin comes under attack by the [[Hive]] and a [[Guardian]] is tasked with defending him.<ref>{{RefGame|developer=Bungie|year=2014|game=Destiny|mission=Siege of the Warmind|publisher=Activision}}</ref>
 
In [[Siege of the Warmind]], Rasputin comes under attack by the [[Hive]] and a [[Guardian]] is tasked with defending him.<ref>{{RefGame|developer=Bungie|year=2014|game=Destiny|mission=Siege of the Warmind|publisher=Activision}}</ref>
   
In the [[Strike]] [[Fallen S.A.B.E.R.]], a [[Fireteam]] attempts to prevent a [[Fallen]] [[Shank]], [[S.A.B.E.R-2]], from accessing Rasputin's network and controlling his array of Warsats in an attack on the [[The City|City]].
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In the [[Strike]] [[Fallen S.A.B.E.R.]], a [[Fireteam]] attempts to prevent a [[Fallen]] [[Shank]], S.A.B.E.R.-2, from accessing Rasputin's network and controlling his array of Warsats in an attack on the [[The City|City]].
   
 
==References==
 
==References==

Revision as of 14:15, 22 September 2015

Rasputin

Rasputin in the mission Siege of the Warmind.

Rasputin is a Warmind built to defend Earth during the Collapse.[1] He is the only Warmind known to have faced The Darkness and survived.[1] He protects something deep below the Cosmodrome that the Fallen House of Devils desire to retrieve.[1] He also began connecting to AI that were formerly controlled by other Warminds across the Solar System.[2]

In Siege of the Warmind, Rasputin comes under attack by the Hive and a Guardian is tasked with defending him.[3]

In the Strike Fallen S.A.B.E.R., a Fireteam attempts to prevent a Fallen Shank, S.A.B.E.R.-2, from accessing Rasputin's network and controlling his array of Warsats in an attack on the City.

References

  1. 1.0 1.1 1.2 Bungie (2014) DestinyThe Warmind. Activision.
  2. Bungie (2014) DestinyThe Buried City. Activision.
  3. Bungie (2014) DestinySiege of the Warmind. Activision.