Destiny Wiki
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** Event: Defeat Extraction Crews
 
** Event: Defeat Extraction Crews
 
** Start Times: X:30-X:35
 
** Start Times: X:30-X:35
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** Event: Defeat Devil Walker
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** Start Times: X:30-X:40
 
* '''[[The Citadel]]'''
 
* '''[[The Citadel]]'''
 
** Event: Keep the Vex Away from the Conflux<ref name="PS3, XB360, PS4, XB1 - Destiny"/>
 
** Event: Keep the Vex Away from the Conflux<ref name="PS3, XB360, PS4, XB1 - Destiny"/>

Revision as of 08:42, 17 September 2014

Public Events

A player participating in a Public Event.

A Public Event is a type of global multiplayer minigame in Destiny wherein numerous players, grouped in fireteams, work together to complete a specific objective in order to earn experience and loot.[1]

Public Events are rated after completion based on the Guardians' performance; if time runs out before the objective is met, it is a Bronze-Tier rating. If time runs out but the Guardians manage to almost complete the objective, it is a Silver-Tier rating. If the objective is completed before the timer runs out, is a Gold-Tier rating. Guardians are rewarded with Glimmer, experience, and sometimes a rare material for Gold-Tier ratings, which are rewarded instantly. Guardians can also pick up an additional reward at the postmaster if its their first gold-tier rating of the day.[2]

Known Public Events

Defeat the Extraction Crews

Players must work together to eliminate a groups of Fallen at 3 or 4 different extraction points. Enemy ships will fly to your location and drop off enemies. After each point is cleared, the enemies will progressively get tougher. This means the final point will be the hardest for the Guardians, with most adversaries having a yellow health bar and shields. Players are given 1 minute at each of the extraction points to complete this task.

Destroy the Fallen Devil Walker/Iron Walker

A Fallen ship flies over your location and drops a Devil Walker (Earth), an Iron Walker (Moon), or a White Walker (Venus) and the players must come together to destroy the vehicle. While battling the Walker, players must also engage other Fallen troops. Players are given 5 minutes to complete this task.

Defend the Warsat

A satellite system falls from the sky and hits the surface of your location. The machine must be protected until the scanning procedure reaches one hundred percent. In order for the percentage to increase, Guardians must stand within a ring that encircles the satellite. Ships will fly to the crash site and release enemy ground forces to try and stop the Guardians. Players are given 4 minutes to complete this task.

Kill the Enemy Target

An enemy target spawns within the vicinity and must be killed by the players before he passes through a certain amount of checkpoints. The checkpoints may differ depending on the enemy, as well as the location. Some can range from 4 checkpoints, while others can go up to around 12 checkpoints. Targets are traditional enemies but have an increased amount of health, making it difficult for players who play solo. Players are given 5 minutes to complete this task.

Prevent Vex Sacrifices

Players must gather around a Vex conflux and keep them away from it. Players must stand inside a ring and stop enemies from reaching the inside. No more than ten Vex can step inside of the ring, otherwise the objective is a failure. As the timer comes close to an end, the enemies will get increasingly tougher. Players are given 4 minutes to complete this task.

Public Event Schedule

Old Russia

Main article: Old Russia
  • The Steppes
    • Event: Defeat Extraction Crews
    • Start Times: X:15-X:25 & X:45-X:55
  • Mothyards
    • Event: Defend the Warsat or Kill Target
    • Start Times: X:00 & X:30
  • The Divide
    • Event: Defeat Devil Walker
    • Start Times: X:10-X:15 & X:40-X:45
  • Rocketyard
  • Event: Kill Hallowed Knight
    • Start Times: X:15-X:20
  • Skywatch
    • Event: Defend Warsat OR Fallen & Hive War
    • Start Times: X:00-X:05 & X:30-X:35

Ocean of Storms

  • Hellmouth
    • Event: Defeat Extraction Crews
    • Start Times: X:35-X:45 (?)
  • Anchor of Light
  • Event: Defend the Warsat
    • Start Times: X:00-X:05
    • Event: Destroy The Fallen Walker
    • Start Times: X:30 & X:45

Ishtar Sink

  • Ember Caves
    • Event: Defeat Extraction Crews
    • Start Times: X:30-X:35
    • Event: Defeat Devil Walker
    • Start Times: X:30-X:40
  • The Citadel
    • Event: Keep the Vex Away from the Conflux[2]
    • Start Times: X:35-X:40 (?) - This event appears to be similar to Defend the Warsat
    • Note: The description stated "Prevent Vex Sacrifices," allowing up to 10 sacrifices before ending the event. There is a countdown to defend the area.


Meridian Bay

  • The Hollows
    • Event: Kill Cabal Engineer
    • Start Times: X:05-X:10
  • The Barrens
    • Event: Defend The Warsat
    • Start Times: X:05

Note: Sometimes instead of a Public Event, the player will recieve the message "The enemy is moving against each other," and a large group of Fallen and Hive will start fighting. Most of the enemies found in these events will be very powerful. (i.e. Hallowed Knight, Reaver Captain) Fighting in this event does not reward the player with any bonus experience. [3]

Gallery

References

  1. IGN (2013) YouTube: Destiny Gameplay Revealed - E3 2013 Sony Conference 09:05. Retrieved 18 June 2013.
  2. 2.0 2.1 Bungie (2014-9-9) Destiny: Standard PS3, XB360, PS4, XB1, Activision Blizzard.
  3. /r/DestinyTheGame/ "Public Event Schedule". Retrieved Sept 14, 2014.