A modifier can alter the difficulty of a particular activity by changing aspects of the gameplay. Modifiers appear in the difficulty selection of an activity and during some rounds in the Prison of Elders.
List of Modifiers[]
Modifier | Description | |
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Airborne | Players deal more damage while in the air. |
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Berserk | Minions of the Darkness won't flinch, even after massive damage. |
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Arc Burn | Arc Damage from any source is greatly increased. |
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Brawler | Guardian melee damage is greatly increased. |
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Catapult | Grenade recharge rate is greatly increased. |
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Chaff | Player radar is disabled. |
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Daybreak | Reduces cooldown of all abilities. Epic is inherent. |
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Epic | Heavily shielded and highly aggressive enemies appear in great numbers. |
File:Epitaph skull icon.jpg | Epitaph | Taken combatants generate blight geysers when defeated. |
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Exposure | Guardian shields are increased but do not replenish. |
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Fresh Troops | Some enemy squads have been fortified with additional reinforcements. |
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Grounded | Players take more damage while airborne. |
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Heroic | Enemies appear in greater numbers and are more aggressive. |
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Juggler | No ammo drops for your equipped weapon. |
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Ironclad | More enemies have shields. |
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Lightswitch | Minions of the Darkness deal much more melee damage. |
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Match Game | Enemy shields are resistant to all unmatched elemental damage. |
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Nightfall | If all players die, the fireteam will be returned to orbit. |
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Small Arms | Primary Weapon damage is favored. |
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Solar Burn | Solar Damage from any source is greatly increased. |
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Specialist | Secondary Weapon damage is favored. |
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Trickle | Recharge of abilities is significantly reduced. |
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Void Burn | Void Damage from any source is greatly increased. |
Trivia[]
- Burn modifiers increase the damage of a particular damage type to 200%.[1]
- Epic causes Shanks, Knights, Harpies, and Psions to have shields.
- Exposure was called Morbid in some places prior to the release of House of Wolves.
- Despite the description of Exposure, Guardian shields do regenerate, albeit at a significantly slower rate.
- Specialist and Small Arms also have the effect of reducing damage done by the other two weapon classes by 25%.[2]
- As of Update 2.0.0, the Nightfall modifier is no longer applied to Weekly Nightfall Strikes.
- Angry was renamed to Berserk in Update 2.0.
- Daybreak reduces cooldowns to the same rate as in Mayhem Crucible playlists.[3]
References[]
- ↑ Reddit "Elemental Damage & Nightfall Burn Damage Calculations". Retrieved May 12, 2015.
- ↑ Reddit "Specialist, and presumably Small Arms, lowers the damage done by non-special weapons". Retrieved September 4, 2017.
- ↑ Bungie (2017) Twitch: Age of Triumph Weekly Rituals Retrieved March 15, 2017.