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A modifier can alter the difficulty of a particular activity by changing aspects of the gameplay. Modifiers appear in the difficulty selection of an activity and during some rounds in the Prison of Elders.

List of Modifiers[]

Modifier Description
Airborne Players deal more damage while in the air.
Berserk Minions of the Darkness won't flinch, even after massive damage.
Arc Burn Arc Damage from any source is greatly increased.
Brawler Guardian melee damage is greatly increased.
Catapult Grenade recharge rate is greatly increased.
Chaff Player radar is disabled.
Daybreak Reduces cooldown of all abilities. Epic is inherent.
Epic Heavily shielded and highly aggressive enemies appear in great numbers.
File:Epitaph skull icon.jpg Epitaph Taken combatants generate blight geysers when defeated.
Exposure Guardian shields are increased but do not replenish.
Fresh Troops Some enemy squads have been fortified with additional reinforcements.
Grounded Players take more damage while airborne.
Heroic Enemies appear in greater numbers and are more aggressive.
Juggler No ammo drops for your equipped weapon.
Ironclad More enemies have shields.
Lightswitch Minions of the Darkness deal much more melee damage.
Match Game Enemy shields are resistant to all unmatched elemental damage.
Nightfall If all players die, the fireteam will be returned to orbit.
Small Arms Primary Weapon damage is favored.
Solar Burn Solar Damage from any source is greatly increased.
Specialist Secondary Weapon damage is favored.
Trickle Recharge of abilities is significantly reduced.
Void Burn Void Damage from any source is greatly increased.

Trivia[]

  • Burn modifiers increase the damage of a particular damage type to 200%.[1]
  • Epic causes Shanks, Knights, Harpies, and Psions to have shields.
  • Exposure was called Morbid in some places prior to the release of House of Wolves.
  • Despite the description of Exposure, Guardian shields do regenerate, albeit at a significantly slower rate.
  • Specialist and Small Arms also have the effect of reducing damage done by the other two weapon classes by 25%.[2]
  • As of Update 2.0.0, the Nightfall modifier is no longer applied to Weekly Nightfall Strikes.
  • Angry was renamed to Berserk in Update 2.0.
  • Daybreak reduces cooldowns to the same rate as in Mayhem Crucible playlists.[3]

References[]

  1. Reddit "Elemental Damage & Nightfall Burn Damage Calculations". Retrieved May 12, 2015.
  2. Reddit "Specialist, and presumably Small Arms, lowers the damage done by non-special weapons". Retrieved September 4, 2017.
  3. Bungie (2017) Twitch: Age of Triumph Weekly Rituals Retrieved March 15, 2017.
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