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{{Infobox/Boss
 
{{Infobox/Boss
|name= Soul of Crota
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|name=Might of Crota
 
|image=
 
|image=
 
|race= [[Hive]]
 
|race= [[Hive]]
|rank= [[Boss]]
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|rank= [[Ultra]]
 
|mission=[[Siege of the Warmind]]
 
|mission=[[Siege of the Warmind]]
 
|location=[[Cosmodrome]], [[Old Russia]]
 
|location=[[Cosmodrome]], [[Old Russia]]
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==Tactics==
 
==Tactics==
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{{Main|Siege of the Warmind}}
* The Might of Crota is summoned by [[Omnigul]] in the third wave of Hive reinforcements. Defeating it will complete the mission.
 
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* It is advised that the player eliminate all the Major Wizards that are summoned in the preceding waves as quickly as possible, as the Vestiges summoned are permanent and will immediately remove the player's shield if stood in for too long. The wizards should be killed before they can summon too many
 
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==References==
* [[Acolyte|Acolytes]] and [[Thrall]] are regularly summoned to aid it.
 
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<references />
* Aside from increased health and strength, the Might of Crota behaves like a typical Ogre, and shares the same weak point
 
[[Category:Hive Bosses]]
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[[Category:Hive Ultras]]
[[Category:Hive]]
 
 
[[Category:The Dark Below]]
 
[[Category:The Dark Below]]

Revision as of 21:30, 13 January 2015


The Might of Crota is a Hive Ogre Ultra that acts as the boss of the Siege of the Warmind.

Tactics

Main article: Siege of the Warmind

References