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Light is a Guardian attribute that increases the damage done by subclass abilities and weapons and decreases damage taken. A Guardian's Light is calculated as a weighted average of all equipped items.
Calculation[]
The following table illustrates how each piece of equipment contributes to the Light level:[1]
Item | Percent of Light (levels 1-39) | Percent of Light (level 40) |
---|---|---|
Primary Weapon | 13.04% | 12% |
Special Weapon | 13.04% | 12% |
Heavy Weapon | 13.04% | 12% |
Helmet | 10.87% | 10% |
Gauntlets | 10.87% | 10% |
Chest Armor | 10.87% | 10% |
Leg Armor | 10.87% | 10% |
Class Item | 8.7% | 8% |
Ghost Shell | 8.7% | 8% |
Artifact | N/A | 8% |
Loot Sources[]
The following can drop gear up to Light level 365:
- SIVA Strike Playlist
The following can drop gear up to Light level 385:
- Rare engrams
- Wrath of the Machine (Normal)
The following can drop gear up to Light level 390:
- Legendary engrams
- Heroic SIVA Strike Playlist
- Trials of Osiris Gold-Tier bounties
The following can drop gear up to Light level 400:
- Exotic engrams
- Reputation rank-up packages (Vanguard, Crucible, Dead Orbit, Future War Cult, New Monarchy, Crota's Bane, Queen's Wrath, House of Judgment, and Gunsmith)
- Strike Hoard Chests
- Weekly Nightfall Strike
- Archon's Forge
- Wrath of the Machine (Heroic)
- Crucible legendary drops
- Iron Banner
- Trials of Osiris end-of-match and The Lighthouse rewards
References[]
- ↑ Reddit "How Overall Light Level is Calculated". Retrieved May 12, 2016.