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(Noted that some people consider the gunslinger better than the bladedancer)
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{{For|the similarly named [[Warlock]] subclass|Sunsinger}}
 
{{For|the similarly named [[Warlock]] subclass|Sunsinger}}
 
{{BigQuote|A lone wolf who lives for the perfect shot.}}
 
{{BigQuote|A lone wolf who lives for the perfect shot.}}
'''Gunslinger''' is a [[Hunter]] [[Subclass|subclass]] in ''[[Destiny]]''.<ref name="GI Print Article">{{RefArticle|firstname=Matt|lastname=Miller|year=January 2014 Print Edition|url=http://www.gameinformer.com/b/news/archive/2013/12/03/january-2013-destiny-296580.aspx|title=A Player's Journey: Destiny|publisher=[http://www.gameinformer.com Game Informer]|accessed=31 Dec. 2013}}</ref><ref name="GI Character Progression">{{RefArticle|firstname=Bryan|lastname=Vore|year=2013-12-27|url=http://www.gameinformer.com/b/features/archive/2013/12/27/the-character-progression-of-destiny.aspx|title=The Character Progression of Destiny|publisher=[http://www.gameinformer.com Game Informer]|accessed=31 Dec. 2013}}</ref> Gunslinger's [[Super Ability|super ability]] is [[Golden Gun]], a powerful illuminated [[Hand Cannon|hand cannon]] that only allows for three shots, but deals tremendous damage to enemies.<ref name="GI Character Progression" /> Gunslinger also contains some area-control [[Passive Ability|passive abilities]] that allow players to force enemies to take certain paths or doors.<ref name="GI Character Progression" />The Golden Gun does not critically hit. Gunslinger Hunters have a natural affinity to ranged combat, unlike a [[Bladedancer]] Hunter's close combat focus. Some people consider this to be the better of the two.
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'''Gunslinger''' is a [[Hunter]] [[Subclass|subclass]] in ''[[Destiny]]''.<ref name="GI Print Article">{{RefArticle|firstname=Matt|lastname=Miller|year=January 2014 Print Edition|url=http://www.gameinformer.com/b/news/archive/2013/12/03/january-2013-destiny-296580.aspx|title=A Player's Journey: Destiny|publisher=[http://www.gameinformer.com Game Informer]|accessed=31 Dec. 2013}}</ref><ref name="GI Character Progression">{{RefArticle|firstname=Bryan|lastname=Vore|year=2013-12-27|url=http://www.gameinformer.com/b/features/archive/2013/12/27/the-character-progression-of-destiny.aspx|title=The Character Progression of Destiny|publisher=[http://www.gameinformer.com Game Informer]|accessed=31 Dec. 2013}}</ref> Gunslinger's [[Super Ability|super ability]] is [[Golden Gun]], a powerful illuminated [[Hand Cannon|hand cannon]] that only allows for three shots, but deals tremendous damage to enemies.<ref name="GI Character Progression" /> Gunslinger also contains some area-control [[Passive Ability|passive abilities]] that allow players to force enemies to take certain paths or doors.<ref name="GI Character Progression" />The Golden Gun does not critically hit. Gunslinger Hunters have a natural affinity to ranged combat, unlike a [[Bladedancer]] Hunter's close combat focus.
   
 
==Skill Tree==
 
==Skill Tree==

Revision as of 05:28, December 28, 2014

Goldengun

A Hunter using the Golden Gun Ability, part of the Gunslinger subclass.

For the similarly named Warlock subclass, see Sunsinger.
A lone wolf who lives for the perfect shot.

Gunslinger is a Hunter subclass in Destiny.[1][2] Gunslinger's super ability is Golden Gun, a powerful illuminated hand cannon that only allows for three shots, but deals tremendous damage to enemies.[2] Gunslinger also contains some area-control passive abilities that allow players to force enemies to take certain paths or doors.[2]The Golden Gun does not critically hit. Gunslinger Hunters have a natural affinity to ranged combat, unlike a Bladedancer Hunter's close combat focus.

Skill Tree

Gunslinger focus

Gunslinger

Grenade

  • Incendiary Grenade: An explosive grenade that sets enemies on fire, causing additional damage to them.
  • Swarm Grenade: A grenade which detonates on impact, releasing multiple drones that seek nearby enemies.
  • Tripmine Grenade: An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger.

Movement

  • Double Jump: Jump a second time after leaving the ground.

Modifiers

  • Better Control: Upgrades Double Jump for better directional control while in the air.
  • Triple Jump: Upgrades Double Jump with a third jump.
  • Higher Jump: Upgrades Double Jump for even greater height.

Super Ability

  • Golden Gun: Summon a flaming Hand Cannon which disintegrates enemies with Solar Light.

Modifiers

  • Deadeye: Significantly increases the accuracy of Golden Gun.
  • Combustion: Killing enemies with Golden Gun causes them to explode after about one second.
  • Gunfighter: Reduces the cooldown of Golden Gun, allowing it to be used more often.

Melee

  • Throwing Knife: Throw a knife from a distance.

Modifiers

  • Circle of Life: Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun.
  • Incendiary Blade: Throwing Knife sets enemies on fire, dealing additional damage over time.
  • Knife Juggler: Precision kills with Throwing Knife immediately resets its cooldown.

Class Modifiers

  • Path Forgotten: Training focused on toughness and speed.
  • Path Forbidden: Training focused on battle recovery and speed.
  • Path Unknown: Training focused on battle recovery and toughness.

Ability Modifiers

  • Scavenger: Picking up ammo reduces the cooldown of your grenade and Throwing Knife.
  • Keyhole: Golden Gun overpenetrates and can damage multiple targets.
  • Gunslinger's Trance: Precision kills increase weapon stability. Stacks up to 3 times.

Attribute Modifiers

  • Way of the Drifter: Training focused on all attributes.
  • Way of the Fearless: Training focused on toughness at all costs.
  • Way of the Nomad: Training focused on maximum battle recovery.

Additional Modifiers

  • Chain of Woe: Precision kills increase weapon reload speed. Stacks up to 3 times.
  • Over the Horizon: Increases the range of Golden Gun.
  • Gambler's Dagger: Gain an additional Throwing Knife.

Subclass Armor

References

  1. Miller, Matt. (January 2014 Print Edition) "A Player's Journey: Destiny". Game Informer. Retrieved 31 Dec. 2013.
  2. 2.0 2.1 2.2 Vore, Bryan. (2013-12-27) "The Character Progression of Destiny". Game Informer. Retrieved 31 Dec. 2013.
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