Does Not Bow is a legendary auto rifle. It can be dismantled to generate Glimmer, Weapon Parts and Legendary Marks.
Sources[]
Does Not Bow can be retrieved from one of the following activities/vendors:
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Strike |
This item can drop as a Strike reward. Exotic items can only drop from the most challenging Strike playlist. |
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The Taken King |
This item requires the Taken King expansion. |
Upgrades[]
Does Not Bow can also be upgraded with the following perks:
Column 0[]
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Kinetic Damage |
This weapon causes kinetic damage. |
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Infuse |
Consume a more powerful Weapon to boost the Attack value of this Weapon. |
Column 1[]
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Randomly Selected Perk |
This could be one of five randomly selected perks. |
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Red Dot-OES |
Agile sight.
For smooth engagement in close quarters. |
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Red Dot-ORS |
Accurized sight.
For precise fire. |
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Red Dot-OAS |
Snapshot sight.
Enhanced target acquisition. |
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Red Dot-ORS1 |
Precision sight.
Highest zoom in class. Enhanced range. |
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Red Dot-ORES |
Flexible sight.
Enhances handling, range, and recoil control. |
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Randomly Selected Perk |
This could be one of three randomly selected perks. |
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SteadyHand IS |
Stable sight.
Optimized for excellent recoil control. |
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QuickDraw IS |
Agile sight.
Lightning-fast handling. |
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SureShot IS |
Snapshot sight.
Excellent handling. Superb target acquisition. |
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Randomly Selected Perk |
This could be one of two randomly selected perks. |
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Focus Lens FLS2 |
Agile scope.
Modest zoom. Light and snappy. |
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Ranged Lens RLS3 |
Mid-range scope.
Good effective range and recoil control. Heavy and slow. |
Column 2[]
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Randomly Selected Perk |
This could be one of eleven randomly selected perks. |
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Guerilla Fighter |
Increased accuracy, handling and damage resistance when shooting this weapon from behind cover. |
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Hot Swap |
Readying this weapon grants a brief period of bonus accuracy. |
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Replenish |
This weapon's magazine will be refilled whenever you unleash your Super. |
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Grave Robber |
Melee kills while this weapon is equipped have a chance to refill the magazine. |
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Battle Runner |
Kills with this weapon grant a brief boost to the sprint's top speed. |
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Focused Fire |
When zoomed, this weapon fires slower, but causes additional damage. |
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Rangefinder |
Aiming this weapon increases its effective range. |
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Persistence |
This weapon grows more accurate the longer it is fired. |
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Spray and Play |
Increases the reload speed of this weapon when its mag is empty. |
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Hip Fire |
This weapon has bonus accuracy while firing from the hip. |
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Crowd Control |
Kills with this weapon grant bonus damage for a short time. |
Column 3[]
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Randomly Selected Perk |
This could be one of five randomly selected perks. |
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Lightweight |
When held, this weapon grants +2 character Agility. |
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Hand Loaded |
This weapon is effective at an extended range. |
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Fitted Stock |
Increases weapon stability. |
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Speed Reload |
Reload this weapon quickly. |
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Perfect Balance |
This weapon has extremely low recoil. |
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Randomly Selected Perk |
This could be one of nine randomly selected perks. |
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Appended Magazine |
Increased Magazine Size
Slower Reload |
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Injection Mold |
Increased Stability, Faster Handling
Reduced Range |
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Oiled Frame |
Faster Reload
Reduced Range |
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Hand-laid Stock |
Increased Stability
Reduced Range |
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Feather Mag |
Faster Reload
Reduced Magazine Size |
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Armor Piercing Rounds |
These iridium-core rounds overpenetrate targets.
Their mass slows down weapon handling. |
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Rifled Barrel |
Increased Range
Slower Reload |
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Reinforced Barrel |
Increased Range
Reduced Stability |
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Smallbore |
Increased Range and Stability
Slower Reload, Reduced Magazine Size |
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Randomly Selected Perk |
This could be one of seven randomly selected perks. |
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Will of Light |
This weapon deals bonus damage against Taken enemies. |
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Mutiny |
This weapon deals bonus damage against Fallen Captains. |
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Sword of Aegeus |
This weapon deals bonus damage against Vex Minotaurs. |
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Hannibal |
This weapon deals bonus damage against Cabal Centurions. |
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Malleus Maleficarum |
This weapon deals bonus damage against Hive Wizards. |
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Disciplinarian |
This weapon deals a small amount of bonus damage to Fallen enemies. |
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Demotion |
This weapon has a chance to stun Fallen Captains. |
Column 4[]
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Randomly Selected Perk |
This could be one of twelve randomly selected perks. |
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Eye of the Storm |
This weapon becomes more accurate as your health gets lower. |
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Danger Close |
This weapon gains increased reload and handling when two or more enemies are in close proximity. |
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Surrounded |
This weapon gains bonus damage when three or more enemies are in close proximity. |
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Exhumed |
This weapon gains improved range and handling for a short time after revival. |
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Counterbalance |
This weapon has increased stability. |
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Icarus |
Improved accuracy while airborne. |
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Third Eye |
Radar stays active while aiming down this weapon's sights. |
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Glass Half Full |
The bottom half of each magazine causes additional damage. |
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Life Support |
Kills with this weapon while critically wounded have a chance to start regenerating health. |
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Army of One |
Quick unassisted kills with this weapon reduce grenade and melee cooldown. |
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Hidden Hand |
This weapon gains better target acquisition. |
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Grenadier |
Kills with this weapon reduce the cooldown of your grenade. |