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Captains are a high-ranking class of Fallen. Tactical coordinators and leaders of individual Fallen combat groups, Captains serve exclusively as infantry field commanders, personally leading their subordinates into direct combat with the enemy. They are the most vicious member of their crew and receive the largest ration of Ether and the best gear.[1]

Combat[]

Fallen Captains are extremely tough combatants. They favor either Shrapnel Launchers or Shock Rifles. Alternatively, they can dual-wield a pair of Shock Blades. They possess personal short-range teleportation systems as well as powerful Arc shields.

Captains are extremely aggressive. They lead by example, charging fearlessly into the fray and rallying their fellow Fallen around them. Though they will back off if their shield breaks or if they take heavy fire, Captains are otherwise fearless and will charge into the battle even if the odds are against them.

Tactics[]

Maintain a moderate distance and pick off their shields via precision damage. As soon as their shields drop, they will take cover to regenerate them, so make sure to keep up pursuit and get in as many critical hits as possible.

Captains will also Occasionally warp a short distance to throw off a player's aim. This ability is lost when the shield is broken.

Variants[]

  • Dusk Captain
  • Elder Captain
  • Noble Captain
  • Reaver Captain
  • Scorch Captain
  • Stealth Captain
  • Wolf Captain

Notable Captains[]

References[]

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