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− | An '''upgrade''' is a trait on most |
+ | An '''armor upgrade''' is a trait on most armor of at least uncommon [[rarity]] that must be unlocked with [[experience]] and then purchased with [[Glimmer]] and/or [[material]]s. Each rarity has more upgrades per armor type. |
− | ==Weapon Upgrades== |
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− | All non-basic [[weapon]]s can be upgraded by earning [[experience]] with the weapon equipped. Upgrades may be different optics options, increased damage, or adjusted attributes. Some upgrades must be purchased with [[Glimmer]], [[Weapon Parts]], or other [[Material]]s. |
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− | ''See the article '''[[Weapon Upgrade]]''' for full information.'' |
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− | ==Armor Upgrades== |
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|Increases Defense Power, allowing this armor to absorb more damage. |
|Increases Defense Power, allowing this armor to absorb more damage. |
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+ | [[Category:Gameplay]] |
Revision as of 04:42, 25 October 2014
An armor upgrade is a trait on most armor of at least uncommon rarity that must be unlocked with experience and then purchased with Glimmer and/or materials. Each rarity has more upgrades per armor type.
Title | Effect |
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Ashes to Asset | Replenish Super energy when you kill an enemy with a grenade. |
Auto Rifle Ammo | Increase the amount of Auto Rifle ammunition you can carry. |
Energy Projection | Increases grenade throw distance. |
Incisive Maintenance | Causing damage with a melee attack reduces your grenade cooldown. |
Innervation | Reduces grenade cooldown each time you pick up an Orb of Light. |
Hand Cannon Ammo | Increases the amount of Hand Cannon ammunition you can carry. |
Light the Blade | Causing damage with a grenade reduces your melee cooldown. |
Pulse Rifle Loader | Increases the reload speed of Pulse Rifles. |
Rain Blows | Increases melee attack speed. |
Sniper Rifle Ammo | Increases the amount of Sniper Rifle ammunition you can carry. |
Scout Rifle Ammo | Increases the amount of Scout Rifle ammunition you can carry. |
Shotgun Ammo | Increases the amount of Shotgun ammunition you can carry. |
Upgrade Defense | Increases Defense Power, allowing this armor to absorb more damage. |