Board Thread:Questions and Answers Forum/@comment-24810413-20140413064309

I would really like to know how they plan to maintain a single environment for new and old players.

The concern I have comes from playing World of Warcraft. My biggest issue comes from the way story was delivered to all the players at once and the problems it creates. For example, I go on a mission to kill a big tough boss on top of a hill. I go up the hill, fight the boss, eventually kill and then try to progress. Except that in order to progress I have to pass the same hill, where the same boss has now respawned and is waiting for the next player, attacking anyone to comes close, including me who has just suffered that same fight already. It leads to constantly repeating fights.

The same can happen with the environment. Say a long time player has done a mission that has changed the way the world looks to them. They then want to play along side a new player who hasn't done that mission and their world looks different again.

In WOW these issues meant nothing was permanent and you never had any sense of leaving an impact on the world and largely lead to me never wanting to play it.

I really want to see how Destiny will make sense of this. 