User blog comment:Spartian300/Why Titans are the best class/@comment-24856421-20141202063525

I think I'll compare only the Super attacks just to make life easier on everyone.

Titans have the Supers Fist of Havoc and Ward of Dawn. Their purposes are complete opposites: Assault and Defense. Fist of Havoc puts you at extreme risk as you charge forward and unleash an AoE around you. Upgrades give you aftershocks on where you landed, great for Control, precision landing, good when you need it, and shockwaves, great for when enemies are in a line. You actually put yourself in danger by putting youself around surviving enemies, if any. It's great, but very dangerous. Ward of Dawn can make you tougher in it, walk out with a shield of protection, or hit harder. These are all great bonuses, but Ward of Dawn has one unmissable flaw: You can't shoot out of it. This mean you have to peek in and out of it just to shoot for what you want. A major pain against bosses that are focusing on you, and your back is to one wall. It's helpful when it's needed most.

Hunter Supers have two different roles: One-Shot Wonder or Melee Nightmare. Golden Gun gives you just three, or four, shots, but they all spell death, except to some major bosses. These shots sting hard, and can penetrate into a line of enemies, if you're lucky. Precision, however, is a must, and you need some talent with a Hand Cannon. You've got both of these, no problem. If not, practice. No problem. Bladedancer... THAT is the nightmare of my Crucible fights, no doubt. The moment that bright blue light of a knife-wielding berserker has never left me. They cut down their targets one after another in a rampage, unstoppable until they break out of the trance, or die from heavy fire. But they have some improved armor once they get going. And constant kills, with that perk. keeps the rampage going. It's nuts.

Warlocks have Supers for Support and Offense, but they hold the unique Resurrection ability. This is a real clincher in some modes, where respawning is restricted or sealed off, in the case of Raid: Hard Mode. The Nova Bomb is definitely annoying in Crucible, but its feature works about like the Fist of Havoc: an AoE attack that decimates whatever gets caught. But Warlocks don't need to get close like Titans do, but do require some accuracy. I don't know the name for the Resurrection ability, but it's annoying as hell if you get caught in it in Crucible. If I'm correct, they get unlimited Grenades for a short time as well. And can I explain the constant number of annoyances of that happening in Crucible? I can't, because it happens so many times...

Yes, I'm a serious player of the Titan Class. But all of the classes are balanced; one does not overpower the other two in any way. I love playing as a Titan, but I do have high respect towards the other two classes. I just haven't experienced those two enough first-handedly because I'm in the addiction of getting to Level 30 first.