Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-26388714-20150813002228

The reason I was so onboard with the Devices is because they're just that- Devices. Machines. Unliving, rational only if programmed thusly. Reprogrammable, you can replace their parts without stress or blood or ether or that black goopy Cabal shit. BUT WE HAVE TO THINK WITH THE MIND OF A RATIONAL STORYTELLER HERE. NOT EVERYTHING WE THROW AT THE WALL STICKS! This is how my mind for storytelling works.

-Promote and grow already strong ideas

-Reinforce weak, but good ideas, reinforcing & trimming with lore/ gameplay improvements where needed.

-Nip outright awful ideas in the bud.

I CANNOT AND WILL NOT EVER PROMOTE THE IDEAS I FIND BAD!

But your idea for transmats wasn't bad. Not in the slightest. It just needed work. That's where my previous post came in.

I'm dedicated to balancing four core aspects of a game. Logic, lore, gameplay, and continuity. When posting an idea, ask yourself these questions.

Does this hold consistency with how this character/race/machine acts in game?

Is extensive explaination required for it to make sense?

Does it make sense, period?

Does the lore provide examples/ inspiration for this, and does it fit with active lore?

Is it/ will it be fun to use/ witness?

I'm not promoting the reservation of thoughts. I'm promoting the cautious, reserved creation of ideas that strengthen the story. I love Destiny, and hold it protectively when new ideas come about. There's no denying Destiny's weak- ass story. It sucked, but it opened so many doors for the ones who revel in Bungie's divine light.

End rant. I need time to think.