Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-26388714-20150902120015

Riskcity wrote: The idea of fleet is good but there are a few things you need to work out. How many people in a game? How long is the game going to go for? How are you going to limit the size of the map (an infinite map just isn't possible) and how large are the maps going to be? since Fleet is going to be PvE, do you fight one enemy race at a time or not? Is there going to be a PvP version of Fleet? Where does Fleet take place in the solar system, above the surfaces of planets or in the middle of space?

One problem which you might have is that Bungie would have to write a whole lot of programing, I know they did something similar in Halo Reach but I'm not sure if that programing would fit with destiny's current programing. Also they would be starting from scratch with the designs of the maps (or whatever you call them) and the enemy ships. I said more to come for a reason. I'm gonna specify this stuff later tonight, but it took me three hours to write that. I had to sleep, so I posted what I had. I'll answer all these questions when I write.