User blog comment:Ralok/Destiny Wishlist/@comment-60.241.151.99-20140922070707/@comment-60.241.151.99-20140926060629

@ ADemonicShadow

5)  I think what he means is that when you Ironsight or shoot during your jump ability it auto-cancels rather than continues to function: thus if you shoot/sight on the way up you don't get your maximum jump height (which can make shooting people on ledges that you are trying to jump onto so you can melee them really annoying), and when you shoot on the way down the sudden increase in velocity from the fall throws your aim off. Angel of light is a glide override that fixes you in place for a few moments before you fall normally, so It's different to what he was suggesting.

7, 8) I have no idea what you tried to say in that comment. From my play, all jump abilities provide vertical thrust but have some 'trick' for horizontal movement. The titan requires players to toggle their jump jets to 'hop', the warlock has a trick when you activate glide while falling you sort of hover for a while, and the hunter's is to jump midway through a fall. Having said this, I do find that due to the game's physics system, if your legs hit a ledge the game will push you away from the ledge rather than push you onto it. Having the horizontal movement mechanics would assist this by providing horizontal force in conjunction with the vertical from the jump thus, while you still get pushed back initially, your horizontal force pushes you onto the ledge. Still, it would need testing and balencing.

11) I don't understand your point. The throwing knife is not a one hit kill: you use it as either an initiator to reduce the shots needed to kill with your gun or as a finisher when you're mag has run empty and you just need one shot to kill the target before he kills you; thus you will always need your guns and ammo. Long range spamming is discourage by the system because it would take longer for the knife to travel into a wall or floor before it gets returned to you. Short range spamming is discourage because you are dead if you miss; but atleast you get the knife back on respawn for the next battle instead of having to wait 40s and miss the 1-3 battles that the knife could have been useful in.