Talk:Weapon

Weapon damage variances
I've noticed weapon damage on identical weapons may vary, both sellable and loot. Weapons with special damage (solar, void, etc.) are sometimes sold/picked up with another special damage.

I believe the range should be accurately listed for each weapon. Also note the price of weapons increases according to the damage. The level needed to carry the particular weapon also varies according to the damage (this should also be listed for each weapon).

Any thoughts on this?Androo123 (talk) 20:23, July 19, 2014 (UTC)