User blog comment:Spartian300/Why Titans are the best class/@comment-25876510-20150402054337

We once played as a Titan. Now, not anymore. The magic of a Warlock works far better.

Yes, we play pretty aggressively. We charge pretty often on the easier missions, and use the Super when a good amount of enemies can be mopped up. Voidwalker is preferred until it comes to Raid, Nightfall, and sometimes Daily/Weekly Heroic, where Sunsinger works as an insurance policy with Fireborn. Nova Bomb's trajectory takes time to get used to, but is essentially a long-range Fist of Havoc.

We have played all three classes, and truthfully, the Hunter feels to be the most awkward of them. Golden Gun is good, but you have to play it really smart. Arc Blade can be a massacre weapon, but you have to know how to use it effectively. May just be our inexperience as a Hunter, but this is all our personal preference. A Titan's Fist of Havoc puts the user at extremely high risk, and sometimes the high reward that should come doesn't since it doesn't kill all the time. Thus, it's wasted and you have to charge it again. Ward of Dawn works pretty well, but when you use it at the wrong place or at the wrong time, it's useless. It's purely defensive, as the Defender class should be. And in Crucible, a Ward of Dawn is just asking for a Super to come its way. Warlocks have a Nova Bomb. Getting used to the serious arc of it is tricky, but once mastered, it causes some really nasty havoc. The first two abilities are great; Vortex locks down an area, and Shatter covers more space. Lance... don't know, can't use it very well. A Sunsinger's Radiance can be used to personal preference. Team support with Song of Flame, tank with Radiant Skin, and self-reliance with Fireborn. Looking at Supers, Warlocks have it on the most flexible side.

Might cover more should we need to. Grenades and Melee next if we need to keep up our point.