Gunslinger



Gunslinger is a Hunter subclass in Destiny. Gunslinger's super ability is Golden Gun, a powerful illuminated hand cannon that only allows for three shots, but deals tremendous damage to enemies. Gunslinger also contains some area-control passive abilities that allow players to force enemies to take certain paths or doors. The Golden Gun does not critically hit. Gunslinger Hunters have a natural affinity to ranged combat, unlike a Bladedancer Hunter's close combat focus.

Grenade

 * Incendiary Grenade: An explosive grenade that catches enemies on fire, causing additional damage to them.
 * Swarm Grenade: A grenade which detonates on impact, releasing multiple drones that seek nearby enemies.
 * Tripmine Grenade: An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger.

Movement

 * Double Jump: Jump a second time after leaving the ground.

Modifiers

 * Better Control: Upgrades Double Jump for better directional control while in the air.
 * Triple Jump: Upgrades Double Jump with a third jump.
 * Higher Jump: Upgrades Double Jump for even greater height.

Super Ability

 * Golden Gun: Summon a flaming Hand Cannon which disintegrates enemies with Solar Light.

Modifiers

 * Deadeye: Significantly increases the accuracy of Golden Gun.
 * Combustion: Killing enemies with Golden Gun causes them to explode after about one second.
 * Gunfighter: Reduces the cooldown of Golden Gun, allowing it to be used more often.

Melee

 * Throwing Knife: Throw a knife from a distance.

Modifiers

 * Circle of Life: Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun.
 * Incendiary Blade: Throwing Knife catches enemies on fire, dealing additional damage over time.
 * Knife Juggler: Precision kills with Throwing Knife immediately resets its cooldown.

Class Modifiers

 * Path Forgotten: Training focused on toughness and speed.
 * Path Forbidden: Training focused on battle recovery and speed.
 * Path Unknown: Training focused on battle recovery and toughness.

Ability Modifiers

 * Scavenger: Picking up ammo reduces the cooldown of your grenade and Throwing Knife.
 * Keyhole: Golden Gun overpenetrates and can damage multiple targets.
 * Gunslinger's Trance: Precision kills increase weapon stability. Stacks up to 3 times.

Attribute Modifiers

 * Way of the Drifter: Training focused on all attributes.
 * Way of the Fearless: Training focused on toughness at all costs.
 * Way of the Nomad: Training focused on maximum battle recovery.

Additional Modifiers

 * Chain of Woe: Precision kills increase weapon reload speed. Stacks up to 3 times.
 * Over the Horizon: Increases the range of Golden Gun.
 * Gambler's Dagger: Gain an additional Throwing Knife.

Subclass Armor

 * Achlyophage Symbiote: Gains an extra shot for Golden Gun with each use.
 * Young Ahamkara's Spine: Tripmine Grenades last longer when placed.