Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-26388714-20150808233431

I think that the social area of Frontier should be seperate from the action, by being unique social spaces specific to the current Frontier.

The frame should be tougher, and more hard- hitting than the Guardians, but for balance, completely mortal.

The ability of taking your opponent's weapons would be more like the Relics that drop from Majors and Ultras, where you can return them to the Cryptarch for glimmer.

Instead, all enemies have a chance to drop their weapon. In the options screen, you can choose between 2 Frontier modes- Salvage and Slaughter. Salvage lets you pick up a dropped weapon, which goes into your inventory as a consumable (like Silken Codexes.) They can be trashed, or turned in at the Gunsmith for "Research on the Darkness." If enough players rack up Salvaged weapons in a month, a new weapon is added to the RNG systems.This could also be done in the social space.

Slaughter would let you pick up and use 1 enemy weapon at a time. It has a set number of uses, a lá Scorch Cannons, and cannot be reloaded. All of your loadout weapons stay on your Guardian, always. The weapon is dropped if the user presses Y/Triangle. If one is using a Slaughter gun, you CANNOT use Relics.

These are the enemies, weapons, and drop rates.

Fallen

Dreg- Shock Pistol- 8%

Vandal

-Will finish soon. If you read this, DON'T RESPOND JUST YET. WRITING/ RESEARCH IN PROCESS-