Destiny Update 2.0.2

Update 2.0.2 was released on November 17, 2015.

Nightstalker Hunter

 * 2.0.1.2 Hotfix fixed an issue where extra shots from Quiver was creating infinite Shadowshot
 * Re-enabled the talent node to provide three shots correctly

Activities

 * Fixed an issue where the Warsat completion time was calculating incorrectly when a large number of Guardians were present
 * Fixed an issue where the Tower was featured for Red Bull questlines in the Director for non-eligible players

Strikes

 * Fixed an issue where players were able to go out of environment during the Fallen S.A.B.E.R. strike

Raid: King's Fall

 * Fixed an issue where the Daughters of Oryx death scream volume was too loud

Quests & Bounties

 * Fixed an issue where joining players during certain phases of the Paradox mission would start an alternate encounter
 * Fixed an issue where a "Taken Trials" quest step could be completed outside the Dreadnaught

General

 * Fixed an issue that prevented the Mercy Rule from properly disabling players from joining in-progress
 * Warlock Radiance kills will now award +10 points to bring it in line with other Supers.
 * These points stack on grenade, melee, and precision bonuses
 * Radiance kills in the Crucible now include all kills during Radiance, with both weapons and abilities
 * This simplifies the "Song For the Sun" Warlock-specific Crucible bounty and final step of the "Master of Flame" quest involving Radiance kills
 * Fixed an issue where the Crucible faction rank-up package icon was incorrectly using the Vanguard icon
 * Drop rates for Legendary Items in Normal Crucible have been increased

Quests & Bounties

 * Subclass quests no longer require the player to unlock them one sub-class at a time
 * Quest and bounty steps that previously required wins now only require match completion
 * Fixed an issue where the daily Crucible bounty "Healthy Balance" was not properly completing on match completions
 * The "Featured Matches" weekly Crucible bounty now awards +3 points per win and +1 point for completion. Progress is not lost on losses
 * The daily Crucible bounty "Live Fire Exercise" will now count top 3 finishes in Rumble as wins
 * The daily Crucible bounty "Cover Fire" will now also complete when defeating an enemy player as the Spark Runner
 * Changes to the "Crucible Forged" quest chain that unlocks Shaxx's weekly bounties:
 * Crucible Forged Quest 1
 * Unchanged
 * Crucible Forged Quest 2
 * Players must deploy 3 Relic Probes in the Salvage playlist instead of finishing captures
 * Crucible Forged Quest 3
 * Unlocked on completion of Quest 1
 * Step 1: Player must complete 2 matches in the Daily playlist
 * Step 2: Player must complete 2 matches in the Weekly Featured playlist
 * Step 3: Player must earn 9 points. Wins in the Daily or Weekly Featured playlist are worth 3, completions are worth 1.
 * Crucible Forged Quest 4
 * Unlocked on completion of Quest 1 & 2
 * Player must earn 4 points. Wins in Control are worth 3, completions are worth 1.
 * Same as above, but in Rift
 * Same as above, but in Clash
 * Same as above, but in Rumble
 * Same as above, but in Skirmish
 * Same as above, but in Salvage
 * Crucible Forged Quest 5
 * Unlocked on completion of Quest 1 & 2
 * Player must earn 9 points. Wins in Elimination are worth 3, completions are worth 1.
 * Crucible Forged Quest 6
 * Unlocked on completion of Quest 1 & 2
 * The player must complete 8 matches with at least 1,200 Score. No wins required.
 * Crucible Forged Quest 7
 * Unlocked on completion of Quest 1 & 2
 * Steps no longer require wins
 * Step 1: The player must complete 4 matches with at least six Auto Rifle kills
 * Step 2: The player must complete 4 matches with at least six Pulse Rifle kills
 * Step 3: The player must complete 4 matches with at least six Scout Rifle kills
 * Step 4: The player must complete 4 matches with at least six Hand Cannon kills
 * Crucible Forged Quest 8
 * Still requires completion of all other Crucible Forged Quests to unlock
 * Players must earn 20 points. Wins in any playlist are worth 3, match completions are worth 1. No regression on loss
 * Still unlocks Weekly Crucible Bounties account-wide on completion, which can drop 300+ Light gear and Exotics

Iron Banner

 * Increased drop rate for Legendary Gear in the Iron Banner playlist
 * Increased Iron Banner reputation gain from games by 20%
 * Added a package at Ranks 3 & Rank 5 that grants additional rewards to the player
 * Known issue: Some of the items from the Rank 5 package will not be awarded when you open it until you return to orbit
 * Added an Iron Banner Ghost Shell that can also drop in the playlist at Rank 5
 * Gear that buffs Iron Banner Faction reputation gain now have corresponding perk description and icons
 * Fixed an issue where Tempered Buff was not correctly appearing in the Character Screen

Maps

 * Adjusted Rumble landing positions on Frontier for better spacing
 * Moved Heavy ammo crates on Asylum
 * Added Asylum to the Skirmish playlist
 * Added invisible physics and kill volumes to prevent players from going out-of-bounds on The Burning Shrine, Frontier, and Vertigo
 * Fixed text in the introduction to Widow's Court

Items

 * Banshee-44 has remembered where he was keeping his stores of Weapon Parts, and now sells them for Glimmer
 * Faction Rep turn-ins have accordingly been reduced in value from 75 Rep back down to 50 Rep per 25 Parts
 * Shaxx now sells all three Legendary Swords to players who complete the quest "Blademaster" to obtain one of the Exotic Swords
 * Legendary Swords now have a Level Requirement of 40
 * Fixed an issue where players could not accept a refurbished Arcadia ship from Amanda Holliday if they already had one in their Vault

Inventory

 * The Agonarch Rune can no longer be transferred to the Vault or between characters to prevent a circumstance where that action would lock the player's other characters out of potential rewards
 * Charged Agonarch Runes can still be vaulted and transferred between character
 * Fixed an issue where the "Wolfsgrin" emblem was not available from the Collection station if the player had a full collection
 * Fixed an issue where the "Laurea Prima" emblem would keep getting awarded to the player upon entering Orbit