Board Thread:Destiny Forum/@comment-25916964-20160710071831/@comment-26355186-20160710114115

Well Zippo, while you're probably right about other Cosmodromes, it wouldn't make much sense for every cosmodrome to have the exact same structure as the other.

My guess is that we're finally getting that leveled Patrol Bungie teased us with when we all played TTK for the first time. We'll have the original, boring cosmo on level 4 Patrol, and new and interesting cosmo on level 40 or 50 or whatever that "significant Light increase" amounts to. Of course, Bungie could be changing everything Cosmodrome related to this snowier and colder (cooler?) version of it. That'd also be nice, as it would show that the world changes as time goes on.

Also worth mentioning that we get a look on some Fallen Splicer enemies that are not Dregs. First there's the obvious two Servitors in the first screenshot, then there's the Captain in the second.