Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-25926749-20150829152655

I got some Firefights, and other things. For one major thing, I got some of the Frontier merchants!

Paeta-21

A red, white, and black colored Exo who sells items to buff Guardian armies in Frontier Firefights. He wears Frontier-styled armor(Made of different enemies armor parts and fur from other animals). Formerly in a fireteam of Guardians, the Frontier Master came to him and convinced him to become a part of the fight.

Syrianna Cayn

An Awoken that wears a modified set of Heart of Praxic Fire, except for the Frontier symbol emblazoned on the chest. She sells Frontier weapons, telemetry, and Relic Syntheziers.

Haze 51-27

A red and white steel Frame, that sells new shaders and emblems; Created out of spare Vex parts by the Frontier Master, like most of the frames in the Frontier are.

The Isolated Mind

A black and yellow Hydra that adorns several pieces of Fallen and Cabal armor and banners; It sells Vex weaponry and allies, even mixing in Frames to support the Sol Ancestral. After completing the Firefight "Access Random Memories", The Isolated Mind appears; It stayed behind at the Frontier base to protect it from intruders.

Earth Firefights

Scourge of Wolves

Mission Type: Minor

"The Awoken out in the Reef have unbelievable power, but our relations with the Queen have been severed, after we adopted some of the Wolves after cries of rebellion were hushed. Some of our fellow Awoken managed to make a deal, however...If we hunt the last of Wolves that are hiding in Old Sochi, the Queen will kindly get us an emissary. The last of the Wolves are not to be underestimated, Guardian. They hired a mercenary, Ghoron, renowned for killing Guardians. If we fail..."

''"Well, just don't fail. Simple, right?" -Paeta-22"''

Map: A long, narrow town square, with old furniture, plants & trees, and Fallen crates and boxes for cover. At the ends of the long strip, the Wolves are dropped. A twist appears in this map, though; Occassionally, an "Ether, Captain", a Major Reaver Captain, will spawn with the rest of the Wolves. If killed, he will drop an Ether Key that can be used to get into Wolf armories and boxes that contain Scorch Cannons, ammo, Flamethrowers, etc. Ghoron appears at the last, 15th wave; Once you kill him, a Ketch with a Queen's Wrath symbol on it passes by Earth.

"Hello, Guardian. Your service for the Awoken shall be rewarded, and helping the Frontier is something we will take into consideration. The Wolves have been eliminated; few stragglers still remain, but you can take care of those pests. This will not go forgotten."

Ghost: I'm assuming that's the emissary we were promised. Let's head back to the base, to welcome our new friend.

Rewards:

-Random Fallen weapon (Rare)

-Mote of Light (Uncommon)

-Frontier rep and Legendary Marks (Guaranteed)

-Strange Coin (Uncommon)

-Shank or Servitor Device (Rare)

-Rare or Legendary Engram (Common, Uncommon)

Mars Firefights

Access Random Memories

Mission Status: Minor

''"Allying with the Vex has never been easy for us. They are machines of unmatchable intelligence, and we can't figure out what they want that the Frontier can provide...But some of Bracus Kou'naric's scouts have found something of use in the Black Garden. A junkyard of Vex, part of an lost program called the Sol Ancestral. We have scouts there reprogramming them and escorting them back to base; Protect them, and we will finally have our Vex allies!" -Paeta-22''

Map: A large, open circle where a shrine to a Sol Progeny rests in the middle. Arches, pillars, and small towers and bunkers fill up the arena-esque map; 4 ramps that lead to elevated platforms is where the Vex spawn. 4 Cyclops, on top of elevated towers, around the map can be manually fired at enemies.

After 10 waves, 6 Vex gates spawn around the map that need to be destroyed to move onto the next wave; Eventually, the final wave, #20 will commence, with Omokron, Spacelord (the boss Inquisitor mentioned) as the final boss. A small transcript is before the final wave:

Ghost: Okay, Paeta is messaging us, saying most of the Sol Ancestral is gone. We can leave now. Nice work! And to think, we didn't have to fight-

.''*The ground shakes, in addition to some loud machine whirring, and boss music begins to play*

Ghost: ....*Sigh*.....Spoke too soon.

Syrianna Cayn: Alright, let me explain that. When we were taking the machines....We maaaay have had to summon one of the leaders of the Sol Ancestral. Sorry about that; Looks like you got a fight on your hands, as he doesn't sound too happy in the fact we are taking away the Black Garden's former machines. Just remember, survive! That's the one goal of the Frontier!

Once done, Omokron explodes and parts fly all over the shrine. Paeta comes through the coms:

"These Vex are amazing...They were the first program ever created, to serve the Black Garden, but were scrapped when a new Vex program, the Sol Divisive, took it's place. They seem almost ecstatic to be reactivated again, and eager to take new forms, such as old Frames we have laying around...We have killing machines on our side now. Thanks to you, Guardian."

Once the Firefight is over, The Isolated Mind appears inside the inner part of the Frontier, selling reprogrammed Vex and their weaponry. Rewards include:

-Random Vex weapon (Rare)

-Mote of Light (Uncommon)

-Frontier rep and Legendary Marks (Guaranteed)

-Strange Coin (Uncommon)

-Frontier weapons or armor (Rare)

-Rare or Legendary Engram (Common, Uncommon)

This Frontier is gonna be big, but I'm not ignoring the traditional tower. The Cabal War is still being used, and I just need story. I'm planning for the F.W.C to be a major part as well, but I'm still figuring things out as it. Should you have ideas for the story, I'm game.