Thread:Inquisitor01/@comment-26664320-20150724171626

(I'm here to ask your permission to convince Sauron to change some of the problems with the characters, and even the equipment that he created. Sure the references can be fun at times but as a player in this RP I think that game balance should be of top priority. Since Sauron has been stubborn about change in the past there will likely be an argument between me and him, I ask your permission and opinion on the topics below. If you don't want to stagnate your RP, I'll just post it on Sauron's wall.

(1. Karak is an exact copy of Sauron minus the fact that he is Fallen, and his name is different. Ask yourself when was the last time Karak disagreed with Sauron, because I sure can't. If a two characters act the same way, agree on the same things, and show no difference in personality between the two then there is barely any difference between the two and they can be mistaken for one character.

My suggestion is that Sauron should flesh out Karak more then he does currently, give Karak a personality and backstory as well as limitations to his current abilities such as Ward of Dawn. (Because the only Fallen ever to wield the light for the first time can master how to use Ward of Dawn right off the bat.)

(2. The Fist of Mordor is Op. A corvette outfitted with an obscene amount of guns with no weaknesses or limitations on its capabilities fits the definition of over powered. I'm worried that such a thing would blow straight through any army Sauron didn't want existing. If it lost carrying space for the amount of ammo needed to supply such weapons then it might be balanced(He'd still have to tone down the weapons)but no, it carrying capacity for 20 people plus cargo space.

My suggestion is that Sauron shouldn't get a personally flagship and army(Easy company) at very least the Fist of Mordor should have less guns, and carrying space.

(3.Easy Company has potential to be very broken. Since Sauron couldn't the lead fireteam HoS RP he went ahead and made his own fireteam my point should there be a cap on how many characters you can control?

My suggestion for Easy company is to have them be slightly better than my cultists but no as powerful as guardians. I say this because during the mutiny they completely overpowered Avgust, Varrus, and Sara at once.

(4. Sauron is invincible. It seems no matter how many times Sauron or anyone else kills him he just shrugs it off as no big deal and writes his way around dying with a ridiculous excuse. Ask yourself how many times has he killed himself in cannon and out of cannon? I've lost count at this point. His character needs to be given certain limitations to make it balanced for the sake of crunch as for Fluff....

(5. Sauron is knows everything. One thing that seriously bugged me was that Sauron stated to everyone that he was on Ceres before the collapse and him and his buddy Isaac had a tragedy on there involving Enxor. Not only does this take away from the mystery and atmosphere behind Ceres, and Enxor. But the reference is utterly stupid and serves no purpose for the main plot of the story, it only fills in some of the blanks of Sauron's shady a best backstory.(A cowboy ranger on mars really?)

(6. What's next? If we don't put an end to this nonsense soon he'll just bring in even more OP crap that succeeds in wrecking Fluff in Crunch at the same time. Huh, kind of reminds me of certain army of power armored psykers from 40k. If we let all this slide then Sauron could very well become the Kaldor Draigo of this RP.

As you are the GM I need you permission to address this on the thread, and I would very much like to hear your opinion on the matter.)

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