Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-25926749-20150808144014

Sounds good so far...

I got an idea. :)

Frontier
I took your amazing idea of Frontier idea and expanded. Tell me if you like.

Summary: ''Fight the Darkness out in the open with an army of Guardians and protect shards of the Traveler. Form a formidable outpost with Relics, and defend against the onslaught of enemies.''

The gist of this is to endlessly fight against enormous hordes of enemies to protect a shard of the Traveler, with 25 Guardians and a number of assets around the map to help them fight. Throughout the fight, bosses will appear, that need to be killed in order to move on; Once killed, they will drop a Relic that can be used by the players to help combat the enemies. In addition, they are several things you can do spefic to this mode:

-When an enemy dropship appears, you can destroy the ship and have your Ghost examine it. If you protect it while it analyzes it, when it finishes, it will fly upwards and target enemies with its weapons, until it is shot down. This can also be done with Cabal Goliath tanks and Fallen Walkers.

-If you find a relic that requires ammo, such as a Flamethrower or a Scorch Cannon, instead of going away when it runs out of ammo, it can be dropped and after 5 minutes, it will be restocked and can be used again.

-Enemy weapons, such as Shrapnel Launchers, Wire Rifles, etc, can be picked up and used against the enemy. Frames in strategic places around the map can be used to store your regular items, for use, should you need to. Weapons taken from enemies are not taken with you when you leave the Frontier.

-Frontier Vendors, that sell rare gear, ammo and Relic synthesis, and telemetry in between waves, can be found within a social area of the map.

-All Frontier maps have the ability to spawn any kind of enemy, no matter which planet the Frontier map is on. (Example: Cabal can spawn on Earth.)

I have some relics ready, but I'm having trouble thinking of bosses and map names. Map mechanics, however, I have ready.

Rusted Machine
Obtained randomly by killing bosses, the Rusted Machine can be taken to the Traveler and be turned into an Orb Of Light Generator. Once placed, it will start generating, occasionallyMachine shutting off. A Ghost must reactivate the generator, with the reactivation process taking about 2 minutes.

Flamethrower Synthesizer
Obtained from killing a Cabal Forge Master boss, this is a machine that can summon Flamethrowers for use by Guardians, having a recharge time, similiar to ammo boxes in the Crucible.

Vex Frame
Obtained from randomly killing Vex Goblins, this frame can be turned into an Guardian-unique ally, the Overwatch. It can roam around, shooting Arc Light at enemies and shielding Guardians from fire. If destroyed, it can be revived the same way a regular Guardian is revived.

Map Mechanics
Earth-Strategically placed around the shard of the Traveler are Machine Gun and Rocket Launcher sentries. Ghosts must be ready to re-stock and repair the sentries, should they falter, however.

Moon-The shard has an ability in this one; A Relic sidearm available at the start of the match shoots Traveler light, marking them with a blue Ghost symbol above their head; Every 5 minutes, the shard will release light into enemies that are marked, turning them to your side.

Venus-Several shielding mechanisms shield the shard, like the Hydra shields. As long as you keep the shields up, the shard is completely invincible to almost all enemy fire; Some bosses can shoot past them, though.

Mars-A timed bomb is in the middle of the map, which can be activated by a Guardian in a bunker. One minute is given for Guardians to go to the bunker to brace the bomb's impact, and to keep enemies outside for the blast. Once it explodes, it kills anything within the blast. A 7 minute wait period is in between the bomb's usage and when the Vanguard bring another bomb.

To counter this, enemies can get into the bunker, arm the bomb, and seal the blast door as well. However, the door can be broken with gunfire, so it's possible to get inside the bunker and survive if the Dark enemies get to the bomb.

Etc.
I was planning a Frontier merchant, though I can't come up with a name for her\him.

I'm also thinking of more possible Frontier maps, but for now, this is all I have.