Board Thread:Destiny Forum/@comment-4814368-20140916164127/@comment-25438665-20140919122527

Love your theories and agree that there is more to Destiny’s story than meets the eye. Bungie always has tricks up their sleeves. The only hole I see in this theory is that the progress you make throughout the game leads you to the light. When you hit the level cap, the only way to continue to leveling up is to gain more light. Allow me to share what I think the Destiny story arc might be, starting from the beginning (Spoiler Warning for Destiny and Mass Effect): �The opening cutscene has astronauts on Mars discovering The Traveler. With that, a Golden Age began for humanity. The Collapse happens, and we are re-incarnated by our Ghost. The Speaker gives us this backstory. I think he lies. Here is what I think is the truth. Feel free to poke holes in it, respond, or add: Destiny The Light (The Traveler) and The Darkness (yet to be seen) have been at war for millennia. This war has cost both sides dearly. The Traveler arrives in the Solar System, finding humanity, whom it can use as more soldiers for its war against the Darkness. It gives humans advances in technology, making us stronger (three times the lifespan) and allowing us to colonize other planets. When we find out that we are just being used as The Traveler’s pawns, we fight back. This causes The Traveler to trigger The Collapse. If we will not join The Traveler, we will be destroyed. People like Rasputin and Dr. Shin try to find a way to defeat The Traveler, contacting The Darkness in the process. The Traveler realizes that without an army, The Darkness will find him and finally defeat him. After destroying most of humanity, The Traveler gives humankind one last chance to join him or be extinguished. The Speaker (maybe formerly Rasputin) decides it is the only way for humanity to endure and becomes The Traveler’s subordinate. Using the ghosts to raise Guardians, we begin the game. When we meet the mysterious Exo, she says that, one side or the other, it is most important to choose, or something to that effect. This seems to annoy your Ghost (“little light”). So far, we have been given no choice in the game. We are told we must go to point A, let your ghost out, go to point B, and let your ghost out. At no point have we been given the choice to do anything. We follow waypoints to help heal The Traveler, and in the end are victorious. Moving Forward Many people have compared this game to Mass Effect. When thinking about that series, I realized that BioWare needed to devise a way to have you start from scratch at the beginning of Mass Effect 2, so you are not a super soldier who just tears through the game. The problem is solved by having Shepherd die. Destiny 2 will need a similar way of getting you back to Level 1. I believe that you will somehow find your way to the leader of The Darkness at the beginning of the sequel. You will get the full story about how The Traveler is using humanity as its slaves and that it is the true enemy. To defeat it, you will need to embrace the powers of The Darkness. You level up through Destiny 2, gaining Dark abilities similar to the light abilities in the first game. As you progress, you find out that neither side is ultimately good or evil and that humanity must be independent from both The Traveler and The Darkness. This brings us to about 7 years into the Destiny life cycle and Destiny 3. At the beginning, you will break away from The Darkness, thus stripping you of all of your abilities. You will now fight with other Guardians against all of the forces out to destroy you. How you upgrade your character, with light abilities, dark abilities, or a mix of both, will truly help you craft your character’s story and ultimately decide his DESTINY.