Gambit

Gambit is a multiplayer game type introduced in Destiny 2: Forsaken. This mode is a hybrid PVP/PVE mode that features two teams of four as they compete across three rounds. Teams are separated into different areas and must kill waves of enemies in to collect motes and deposit them in a central bank to accrue points. Once 75 points have been deposited, a Primeval boss appears and must be destroyed to win the round. During the match, teams can summon blocker enemies, as well as teammates, to the other team's arena.

Synopsis
Gambit is overseen by The Drifter, who provides commentary and organizes matches. Before each round, The Drifter flips a coin to determine which enemies will spawn for that round. Fallen, Hive, Vex, and Cabal can be used in various rounds. When killed, enemies drop motes that are cashed into the team's central bank. Majors can occasionally spawn and will drop more motes when killed.

When a team turns in 5 motes, they spawn a small blocker enemy for the enemy team. When 10 motes are turned in, a medium block enemy is sent to the enemy team. When 15 motes are turned in a large blocker enemy is sent to the enemy team. When a team deposits 25 motes, they can send one team member over to the other team's arena. The invading player takes on the form of a red specter and is buffed with increased stats.

Once a team reaches 75 motes, they can summon a Primeval boss that must be killed to win the round. Teams can still invade each other while in the Primeval fight. If a team member dies during this fight, the Primeval heals damage.

Maps

 * Emerald Coast, European Dead Zone, Earth
 * Legion's Folly, Arcadian Valley, Venus
 * Two unnamed Maps