Knight

Knights are a class of the Hive species. Knights provide support to Acolytes in battle, often wielding massive swords or large cannons called "Hive Boomers." They can also generate impenetrable shields of pitch-black energy in front of them, but this renders them immobile.

Tactics
Knights generally take specific roles depending on the weapon they wield. If they use swords, then a Knight will charge forward if within a reasonable distance from enemies for some melee attacks, but will seek cover if the enemy is too far away. Thus, if facing sword-wielders, it's best to go for a long-range approach to try to defeat them before they can find cover.

If utilizing their Hive Boomers, they act as long-range support, raining heavy blasts from afar that can arc over cover. When facing these Knights, distance is still a viable option, though do be aware that they can still hit you, even if you take cover. In these situations, mobility is key, as being quick on your feet will throw off its ability to keep track of you whilst firing away. However, close combat isn't a walk in the park either, as they will simply fire at close ranges.

Types

 * Chosen Knight
 * Hallowed Knight
 * Ascendant Knight
 * Anointed Knight
 * Celebrant of Oryx