Board Thread:Fun and Games Forum/@comment-25175520-20150429173912/@comment-107.196.174.179-20150518041733

(Both of these things, Fluff and crunch (if you know the terms) or lore and gameplay (if you dont) can coexist together, they just need someone to make sure they dont go overboard either way. For example, (No hate to either of you for these btw) when Breonn used a scrambler grenade to cripple a hydra, that was fluff inftinging on crunch. And when Arxus killed Phoron with a fist of havoc, that was crunch infringing on fluff. The scrambler was a nice idea, but probaly shouldn't have crippled a hydra and disabled it's shield. And while fist of havoc is powerful, Phoron probaly should have been tough enough to survive at least one super, as he was a named character.

Both these things can blend, just as long as someone moniters the players and readjusts things when fluff or crunch get out of hand. That is what a GM is for, and why I have been acting as a sort of stand-in GM in Vessel's absence. Now I'm NOT taking sloe credit for holding the thread together. I know, just as well as anyone else reading this as a story, that everyone here has contributed to keeping the RP together and the story going. I'm just explaining why I do what I do.)