Patience and Time (Year 1)

Patience and Time is an exotic sniper rifle. It can be purchased from Xûr for 17 Strange Coins or obtained from completing the Vault of Glass, legendary or exotic engrams, or from finishing Crucible matches and Vanguard Strikes.

Upgrades

 * Accurized Ballistics: More range and impact. Increased recoil.
 * CQB Ballistics: Greatly reduced recoil. Significant penalty to range.
 * Smart Drift Control: Predictable and controllable recoil. Penalty to range.
 * Third Eye: Radar stays active while aiming down this weapon's sights.
 * Upgrade Damage: Increases Attack Power, allowing this weapon to cause more damage.
 * Custom Optics: Precision glass for better zoom.
 * Fitted Stock: Increases weapon stability.
 * Field Scout: Maximum ammo capacity.
 * Patience and Time: You gain active camouflage while aiming down the sights.
 * Upgrade Damage: Increases Attack Power, allowing this weapon to cause more damage.
 * Upgrade Damage: Increases Attack Power, allowing this weapon to cause more damage.
 * Upgrade Damage: Increases Attack Power, allowing this weapon to cause more damage.
 * Upgrade Damage: Increases Attack Power, allowing this weapon to cause more damage.

Trivia

 * During Bungie's gameplay demo on the Sony stage at E3 2013, this weapon was referred to as "Shut Up and Get Behind Me" by Jason Jones, and during a separate gameplay presentation, it was referred to as "Better Than Yours" by another Bungie employee. This led to some confusion as to the weapon's name, but employees at E3 2013 confirmed during a closed-doors session that these names were made up as jokes.
 * Patience and Time was formerly known as Closing Time.
 * Tom Doyle described Patience and Time's history as being originally "owned by a group of survivalists operating on the new frontier."
 * Patience and Time's rendering uses everything in the Destiny engine's upgraded palette. According to Doyle, "Dave Stammel really wanted to push our new shader system with this weapon. We have as many different materials as possible on this asset: gunmetal, plasteel, wood, plastic, and ghillie netting. It showcases the rendering strength and diversity of our new engine."
 * Like the Bladedancer's Cloak ability, ADS for three seconds grants invisibilty for ten seconds, but which can be cut short by releasing the aim button.