Board Thread:Destiny Forum/@comment-25926749-20150730153357/@comment-26938201-20151001113221

ManinBlack007JK wrote:

Riskcity wrote: Hi everyone, Sorry about not being on the thread recently, I was taking a long over due holiday. Anyway, I like your ideas on ghost shells. They are quite similar to my ideas on advanced ghost shells. However, I have some queries. What button is used to deploy your ghost? The current one takes a bit too long while you're in the middle of combat. I think that it should be clicking R3 and L3 at the same time, kind of like your super.

Once the ghost is deployed, they could last until they are critically damaged. When damaged, you have to wait 5 minutes until you can delpoy it again.You could reduced the cool down by picking up the ghost before it takes too much damage. By deployed, I meant you hold it in your hand. While you hold it, your Ghost will turn around and fire at enemies. I'm thinking of it having a battery life on the top right side, and once used up, it can't fire anymore for a while. Though I can see the idea, by having the guardian hold the ghost in its hand, it stops the player from being able to fire their weapon. This defeats the purpose of an advanced ghost shells, which is to create an ally who helps protect you or increase outgiong damage.

Another idea would be to make all current ghosts rare or lower and have legendary or exotic ghost have active abillities, such as creating a shield, marking targets, firing at enemies, blinding enemies, charging abilities faster, etc. They wouldn't need to be called advanced shells but rather just be high level shells