User blog:Derp2000/Subclass Grade 101: Striker (Titan Subclass)

DISCLAIMER

THESE ARE MY OPINIONS, IF YOU GUARDIANS HAVE ANY COMMENTS OR QUESTIONS ABOUT WHY I GAVE THIS GRADE, FEEL FREE TO PUT IT IN THE COMMENTS BELOW/MESSAGE WALL:

The Striker class.... Well, I really have many things to say about this subclass. The grenades are pretty good, pulse grenade is useful in gamemodes like Control, Zone Control, & basically gamemodes that have a capture objective. Flashbang Grenade is very useful when it comes to when you have low health & you are surrounded by many different opponents, throw that flashbang right at them & it disorients them for a couple of seconds, then you can choose to kill the opponent while down or flee. Everybody's favorite (or when you don't have a Stormcaller or this subclass, then you might not like this grenade), The Lightning Grenade. This grenade is very helpful, whether you're playing in capture objectives or defeating multiple players with ease. This grenade does a high amount of damage very quickly. That's really it when it comes to offer in this subclass. Melee & Supers, not effective. Titans are the worst when it comes to melee, because it literally has no lunge whatsoever, which makes it an annoying disadvantage. This super is not typically one of the best. It's really easy to miss your super, because it's harder to control where you want it to point & move. You may have able to moved once, but it was probably hard for you. The Ability Modifiers though, are probably the ones who saved this class from being very wrong. Their ability modifiers, such as Shoulder Charge & Aftershocks become very good when playing in a zone objective or closing a place where they would always go to at a map. Shoulder Charge becomes very helpful when either fleeing or trying to get a opponent killed in mid-air.

My Grade for this Subclass: B (Average)