Board Thread:Questions and Answers Forum/@comment-5.64.232.31-20140924055211/@comment-1593171-20140924234121

I think I have a decent plan to fix many of the loot issues. The higher the level of the enemy, the greater likelihood of rarer loot drops. Bosses should always drop loot based on the difficulty of mission, in addition to the carnage report rewards. The best players in both PvE and PvP should always get something in the carnage report, based on their excellent performance. Engrams shouldn't be able to be decrypted into something of lower rarity than the engram itself, though the chance of a higher rarity item seems like a refreshing change of pace over most loot-based games and something truly unique.