User:EonDragonTwins

Introduction: Who are we?
Hello to those who visit. We're the Eon Dragon Twins, Latios and Latias. Yes, we play Destiny in our free time, and will contribute our knowledge of the game onto the wiki if necessary. We don't play together at once, since we share the same account on almost all things, but we'll be happy to help out so long as there's a reason for it. We play on the PS4 under the IGN RoadRager99, for reasons that don't concern you. Raid is the only thing we've yet to do, and if you want to help us out, feel free to ask us on our Message Wall, and we'll see what we can do. That's all that you really need to know about us. Read on if you want to see what we use in each of our characters.

Armor Values

 * Light: 133
 * Discipline: 294
 * Strength: 189

Subclasses and Perks
Note: Both Subclasses are fully upgraded

Striker

 * Main Usage: PvP Aggression, Arc Burn Modifier, Heavy Ordnance
 * Stat Balance: High Armor and Agility, Low Recovery
 * Preferred Perks:
 * Grenade: Lightning Grenade
 * Lift Upgrade: Increased Height
 * Fist of Havoc Upgrade: Aftershock or Shockwave
 * Storm Fist Upgrade: Overload
 * Titan Codexes: Codex I and Codex VI
 * Other Perks: Headstrong and Shoulder Charge

Defender

 * Main Usage: PvE Endurance, Void Burn Modifier, Boss Battles
 * Stat Balance: Very High Armor, Fair Recovery, Low Agility
 * Preferred Perks:
 * Grenade: Magnetic Grenade
 * Lift Upgrade: Increased Height
 * Ward of Dawn Upgrade: Armor of Light, sometimes Weapons of Light
 * Disintegrate Upgrade: War Machine
 * Titan Codexes: Codex I and Codex IV
 * Extra Perks: Untouchable and Gift of the Void

SUROS Regime

 * Purpose: All-Purpose Weapon, Main Primary
 * Damage: 331
 * Ballistic Type: Smart Drift Control
 * Given Perk 1: Focused Fire
 * Weapon Modifier: Hammer Forged
 * Given Perk 2: SUROS Regime
 * Damage Upgrades Completed: 5

The Last Word

 * Purpose: CQB Battles, Usage where SUROS Regime isn't good
 * Damage: 331
 * Ballistic Type: Soft Ballistics
 * Given Perk 1: Hip Fire
 * Weapon Modifier: Perfect Balance
 * Given Perk 2: Last Word
 * Damage Upgrades Completed: 5

Strange Suspect

 * Purpose: Crucible Primary with Invective Shotgun
 * Damage: 267
 * Sight: TrueSight IS
 * Given Perk 1: Secret Round
 * Weapon Modifier: Snapshot
 * Given Perk 2: Reactive Reload
 * Damage Upgrades Completed: 2

Eidolon Ally

 * Purpose: None Yet; Needs Upgrading
 * Damage: 272
 * Ballistic Type: Accurized Ballistics

LDR 5001

 * Purpose: Long-Range Firepower, Void Burn
 * Damage: 306
 * Scope: Ambush SLH25
 * Given Perk 1: Unflinching
 * Weapon Modifier: Custom Optics
 * Given Perk 2: Grenadier
 * Damage Upgrades Completed: 3

Murmur

 * Purpose: Arc or Solar Burn, Fallback Weapon
 * Damage: 306
 * Preferred Damage Type: Arc for All-Purpose
 * Ballistic Type: CQB Ballistics
 * Given Perk 1: Grenadier
 * Weapon Modifier: Lightweight
 * Given Perk 2: Kneepads
 * Damage Upgrades Completed: 3

Invective

 * Purpose: Crucible Close-Quarter Maps
 * Damage: 302
 * Ballistic Type: Accurized Ballistics
 * Given Perk 1: Final Round

One Way Ticket 000

 * Purpose: Area of Effect Ordnance
 * Damage Type: Arc
 * Damage: 283
 * Launch Style: Warhead Verniers
 * Given Perk 1: Grenades and Horseshoes
 * Weapon Modifier: Heavy Payload
 * Given Perk 2: Grenadier
 * Damage Upgrades Completed: 1

Deviant Gravity-A

 * Purpose: All-Purpose Heavy Weapon, Accurate Fire
 * Damage Type: Arc
 * Damage: 331
 * Ballistic Type: CQB Ballistics
 * Given Perk 1: Spray and Play
 * Weapon Modifier: Skip Rounds
 * Given Perk 2: Reactive Reload
 * Damage Upgrades Completed: 5

Helmet: An Insurmountable Skullfort

 * Defense: 447
 * Light: 36
 * Discipline: 105
 * Perks: Infusion, Impact Induction, Improved Transfusion
 * Defense Upgrades Completed: 4

Gauntlets: Molniya Type 0 (Vanguard)

 * Defense: 347
 * Light: 33
 * Discipline: 52
 * Strength: 52
 * Perks: Auto Rifle Loader, Impact Induction
 * Defense Upgrades Completed: 5

Chest Armor: Molniya Type 1

 * Defense: 463
 * Light: 33
 * Discipline: 74
 * Strength: 74
 * Perks: Auto Rifle Ammo, Shotgun Ammo
 * Defense Upgrades Completed: 5

Greaves: Holdfast Type 1

 * Light: 31
 * Discipline: 63
 * Strength: 63
 * Perk: Hand Cannon Ammo
 * Defense Upgrades Completed: 4

Various Marks, Shaders, Emblems, Ship, and Vehicle

 * Mark of the Rising
 * Freeholder's Memory
 * Mark of the Duskborn
 * Frostfire
 * Polar Oak
 * Blade of Crota
 * Scar of Radegast
 * Blessing of the Zealot
 * "Aurora Lance"
 * EV-30 Tumbler

Reputations

 * Vanguard Rank 11: 2055/2500
 * Crucible Rank 5: 1210/2500
 * Crota's Bane Rank 3: 77/4000
 * Crypto-Archeology Rank 32: 2916/3000
 * New Monarchy Rank 1: 88/2000

Armor Values

 * Light: 123
 * Intellect: 189
 * Discipline: 170
 * Strength: 129

Subclasses
Note: Bladedancer is missing 4 perks, and Gunslinger is missing 2 perks

Gunslinger

 * Main Purpose: Ranged Super, Precision Throwing Knife, Solar Burn
 * Stat Balance: Fair Balance on All Stats
 * Preferred Perks:
 * Grenade: Swarm Grenade
 * Double Jump Upgrade: Triple Jump
 * Golden Gun Upgrade: Combustion or Gunfighter
 * Throwing Knife Upgrade: Knife Juggler
 * Path and Way: Path Unknown and Way of the Drifter
 * Extra Perks: Chain of Woe (Hand Cannon) or Over the Horizon and Keyhole

Bladedancer

 * Main Purpose: Close Quarters, Invisibility, Arc Burn
 * Stat Balance, Close to Balanced on All Stats
 * Preferred Perks:
 * Grenade: Arcbolt Grenade
 * Double Jump Upgrade: Blink
 * Arc Blade Upgrade: Razor's Edge or Vanish
 * Blink Strike Upgrade: Escape Artist
 * Path and Way: Path Forbidden and Way of the Fearless
 * Extra Perks: Encore or Stalker and Quick Draw (Later Shadowjack)

Thorn

 * Purpose: Mid-Long Range Power, Swarm Control
 * Damage: 302
 * Ballistic Style: Field Choke
 * Given Perk 1: Final Round

Bad Juju

 * Purpose: None Yet; May be Transferred to Warlock
 * Damage: 302
 * Ballistic Style: Smooth Ballistics

Badger CCL
Coiled Hiss 1919
 * Purpose: Combo with Ice Breaker, Long Range Weapon
 * Damage: 283
 * Sight: QuickDraw IS
 * Given Perk 1: Luck in the Chamber
 * Weapon Modifier: Custom Optics, sometimes Hammer Forged (Wished for Field Scout...)
 * Given Perk 2: Third Eye
 * Damage Upgrades Completed: 1
 * Purpose: Alternate to Badger CCL; Mid-Close Range Combat
 * Damage: 272
 * Sight: QuickDraw IS
 * Given Perk 1: Secret Round

Eidolon Ally

 * Purpose: Only Available Legendary Auto Rifle... GDI
 * Damage: 272
 * Ballistic Style: Accurized Ballistics

LIGHT/Beware
Note: Old Weapon
 * Purpose: Void Burn, Used with Exotic Primary
 * Damage Type: Void
 * Damage: 300
 * Sight: Red Dot-ORS1
 * Given Perk 1: Performance Bonus
 * Weapon Modifier: Perfect Balance
 * Given Perk 2: Cascade
 * Damage Upgrades Completed: 5

Ice Breaker

 * Purpose: Extreme Range Devastation
 * Damage: 307
 * Ballistic Style: Doesn't Matter; Always the Same
 * Given Perk 1: Mulligan
 * Weapon Modifier: Lightweight
 * Given Perk 2: Ice Breaker
 * Damage Upgrades Completed: 1

Secret Handshake

 * Purpose: Close Quarters Combat
 * Damage Type: Solar
 * Damage: 272
 * Ballistic Style: Linear Compensator

Helmet: Raku Vindicator

 * Defense: 378
 * Light: 27
 * Intellect: 50
 * Strength: 54
 * Perks: Incisive Maintenance, Innvervation
 * Defense Upgrades Completed: 2

Gloves: Don't Touch Me
Note: Great name for Gloves. :P
 * Defense: 366
 * Light: 36
 * Discipline: 97
 * Perks: Special Weapon Loader, Inverse Shadow, Defensive Reflex
 * Defense Upgrades Completed: 4

Chest Armor: Raku Vindicator

 * Defense: 412
 * Light: 27
 * Intellect: 65
 * Strength: 75
 * Perks: Hand Cannon Ammo, Fusion Rifle Ammo
 * Defense Upgrades Completed: 2

Boots: Gravebreaker 1.3

 * Defense: 309
 * Light: 33
 * Intellect: 74
 * Discipline: 73
 * Perks: Auto Rifle Ammo
 * Defense Upgrades Completed: 5

Cloak, Vehicle, Ship, Shader, and Emblem

 * Strength of the Pack
 * EV-30 Tumbler
 * EX21 Slipper Misfit
 * Bloodpact
 * Blessing of the Ancients

Personal Achievements

 * 1) Completed The Devil's Lair Nightfall Pre-Dark Below with Modifiers Arc Burn, Lightswitch, and Angry
 * 2) Completed The Devil's Lair Nightfall Post-Dark Below Solo with same modifiers as above
 * 3) In 3 days, achieved Iron Banner Rank 4.
 * 4) Successfully went Solo on The Nexus Weekly Heroic Level 30 with Solar Burn
 * 5) Went on an 18 Kill Streak without dying in a Skirmish Crucible Match on The Burning Shrine