Board Thread:Destiny Forum/@comment-8456133-20150718134250

Hello, Wikians.

Today is Saturday, and Xûr is STILL not a weapon. A lot of people are asking: Why?

Well, the weapon this week was going to be Ghjallarhorn <-- Probably butchered that.

Long story short: A long long time ago, Bungie removed Gally from Xûr's pool of Exotics. RNGesus rolled the dice, and ended up rolling Helm Of Inmost Light, Celestial Nighthawk, Sunbreakers and Gally. Some people say that he just sell Last Word in place of Gally. But they forgot to code it in. So..... wait for Week 46.

Patch 2.0 is dropping just before TTK, and the changes are both good AND bad. Let's check em out!

Good:

Necrochasm's base stability is being increased from 48 to 60, and Cursebringer will occur more often, with a increase to damage and Blast Radius. Also, mag will be increased (don't know the end result)

Hard Light: Bouncing bullets from the Volatile Light perk will now bounce for longer. Also, Hard Light will not suffer from falloff damage and has increased stability.

Last Word: Range and Stability are taking a hit and the 111 headshot while scopted glitch is now fixed. Now, it's a lot less badass.

Lord Of Wolves: Recovery Boost is going from +3 to +9.

No Land Beyond: The Master perk now gives 20% extra prescision damage and last for 8 seconds.

Thorn: Mark of The Devourer will deal a third less of what it did in PvP, but will deal more damage in PvE.

Okay:

Hawkmoon's triple-lucky-bullet stack, can't happen. But, when you unlock the Holding Aces perk, you go from 13 shots to 15 shots.

Bad:

Black Hammer's ammo is going from 15 to 18, at a heavy price. White Nail will now eat away at your reserve ammo.

Ice Breaker: Ammo recharge is going from 5 to 8 seconds.

Ghally: Wolfpack Rounds will now deal less damage.


 * Darth Vader voice** NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

BUT, THE BEST THING OF ALL.....

AUTO RIFLES ARE GETTING A DAMAGE INCREASE!


 * ing BOOYAH 