Sunsinger



Sunsinger is a Warlock subclass in Destiny. The subclass is unlocked when any of a player's characters reach level 15. Sunsinger's super ability, Radiance, allows the player to deal more area damage by reducing the cooldown of grenades while active. Radiance's modifiers can allow a player to revive themselves after death, reduce incoming damage or reduce the cooldowns of a fireteam while active.

Sunsinger has been described as a support-oriented focus that includes some area-control abilities that allow players to block pathways or doors and keep enemies from getting close. Compared to the Voidwalker subclass, Sunsinger is more defensive, with two damage reduction modifiers and a modifier that causes melee to knock back enemies.

Grenades

 * Solar Grenade: A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
 * Firebolt Grenade: A grenade that unleashes bolts of Solar Light at nearby enemies.
 * Fusion Grenade: A grenade that causes bonus damage when attached to its target.

Movement

 * Glide: Double jump in mid-air to activate glide.

Modifiers

 * Focused Control: Upgrades Glide for better directional control while in mid-air.
 * Focused Burst: Upgrades Glide to provide an initial burst of speed.
 * Balanced Glide: Upgrades Glide to provide bonuses to both speed and control.

Super Ability

 * Radiance: Fill yourself with Solar light, dramatically increasing the effectiveness of all your abilities.

Modifiers

 * Song of Flame: While active, Radiance reduces all cooldowns for nearby allies.
 * Radiant Skin: While active, Radiance reduces incoming damage.
 * Fireborn: Radiance can now be activated from beyond the grave. Doing so returns you to life.

Melee

 * Scorch: A powerful melee attack that ignites enemies, causing damage over time.

Modifiers

 * Flame Shield: Damaging enemies with Scorch reduces incoming damage for a short time.
 * Solar Wind: Hitting an enemy with Scorch knocks them back.
 * Brimstone: Killing enemies with Scorch causes them to explode.

Class Modifiers

 * Arcane Wisdom: Training focused on battle recovery and speed.
 * Arcane Spirit: Training focused on battle recovery and toughness.
 * Arcane Force: Training focused on toughness and speed.

Ability Modifiers

 * Radiant Will: Increases the duration of Radiance.
 * Viking Funeral: Enemies you ignite burn longer and take more damage.
 * Sunburst: Killing an enemy with Scorch has a chance to generate Orbs of Light.

Attribute Modifiers

 * Ancestral Order: Training focused on all attributes.
 * Chaos Order: Training focused on speed.
 * Divine Order: Training focused on toughness at all costs.

Ability Modifiers

 * Touch of Flame: All grenades ignite enemies, causing damage over time.
 * Angel of Light: Aiming your weapon while in the air will hold you in place for a short time.
 * Gift of the Sun: Gain an additional grenade.

Subclass Armor

 * Sunbreakers: Increase duration of Solar Grenade.
 * Heart of the Praxic Fire: Decreases all cooldowns when Radiance is active.
 * Starfire Protocol: Gain an additional Fusion Grenade.
 * Claws of Ahamkara: Gain an additional charge for Scorch.