User blog comment:Ralok/The Exo, Awoke, and Human predicament./@comment-24510587-20170610113653/@comment-160529-20170611135440

And that vibe is mostly what I am talking about above you know.

"If they are stronger than the others, then why don't they deal more melee damage?"

Gameplay and Story segregation for the sake of balance, it happens all the time in virtually every single game.

Its why the Master Chief will die in a foot of water in the Halo games despite his suit being vacuum sealed, with a limited backup air supply.

Also we dont know what race Shaxx is... like at all... even slightly.

Also the lore states that the Exos were built for war.

And I would define Iconic as the characters they are using the most...

The guys on the box art are ambigous non-characters whose race and details are left intentionally vague because they are supposed to represent the players.

And seeing as they are using these characters to push Destiny 2... you can shut your idiot face hole, because you are just disagreeing to disagree.

https://www.youtube.com/watch?v=xI5poBxV_-A

https://www.youtube.com/watch?v=rQ4i0AT8c-M

https://www.youtube.com/watch?v=ZJLAJVmggt0

Also the iron Lords predated teh Guardians and the modern class divisions, so they cant be the Epitome of something that didn't exist yet.

Also of the three titans being discussed, only one of them actually uses the iconic class armor waist sash thing, neither Shaxx nor Saladin use it.

also I repeat... Saladin is not part of the base game, he is DLC... this is like saying that mothership Zeta is the iconic story of Fallout 3.

Also of all the characters you just listed, only one of them is actually in the game and she isn't there all the time.

Also the Exo stranger is outright said to not be a guardian.