Vandal

Vandals are a six-limbed class of Fallen, higher ranking than the Dregs, but lower than Fallen Captains. They bear heavier armor and more deadly weaponry than Dregs.

Vandals wield one of three types of weapons: Shock Rifles, which are mid-range weapons that fire bright blue homing projectiles; Wire Rifles, which are powerful sniper rifles that take time to charge; or dual-wielded energy swords.

Stealth Vandals, variants of normal Vandals, can use a cloaking ability to render themselves nearly invisible. These Vandals wield either Wire Rifles or energy swords.

Tactics
When facing Vandals in combat, pay close attention to what weapons they carry; if they utilize Shock Rifles, treat them as most other trooper-level enemies, only being tougher in general, and remember to take cover form their homing projectiles. If they use Wire Rifles, then either close the distance to catch them off guard, or stay in cover and either wait for them to finish firing off their weapons, or counter-sniping them before they get a chance to land a shot. Finally, if they utilize swords, then treat them as regular melee-oriented enemies and take them out from a distance.

With Stealth variants, the same tactics apply, only with extra caution necessary, as their cloaking makes tracking them more difficult, and they could sneak up on unwary players if given the chance