Board Thread:Announcements and Updates/@comment-4712589-20150425215513/@comment-26097663-20150427175440

T3CHNOCIDE wrote: Yeah, I've just started it on weapons - however I've updated and fixed the bugs experienced during the armour run. I'll start it on vehicles next once I've coded it.

Also the values are pulled directly from the API. As for how they are used I'm not sure yet. I'm going to do one last run through the API after I've finished to get the absolute max and minimum values for each stat to try and decode what the values mean. OK. I wasn't sure what the minimum and maximum values meant either, except that they were percentages.