User blog:Derp2000/Crucible Maps 101: The Burning Shrine

DISCLAIMER:

THESE ARE MY OPINIONS, IF YOU GUYS HAVE ANY OTHER QUESTIONS OR COMMENTS, FEEL FREE TO PUT IT DOWN BELOW.

The Burning Shrine is a map in Mercury. It's playable in Control, Clash, Rumble, Skirmish, and Trials of Osiris. Yes, it's has a good vex touch and it's very nice to play on. It's also a large map. There are ways to conquer this map, here are my tips to playing this map:

1st Tip:

Long range maps mean long range weapons. I know that you have at least one weapon that is long range, wether it would be a Scout Rifle, Sniper Rifle, Rocket Launcher, or all 3 of them (Then you must be playing hardcore then). There are different ways of weapon combination, but please use something that can hit long range, if not, well, you're screwed.



2nd Tip:

Slow and steady is key. Since this map is quite large, you might want to be staeady, especially when you're sniping to A-side (Which I usually do, and most opponents don't know where it'es coming from). Find places where you can be slow and steady. If not find a spot where you can rest for a couple of seconds (health regen or just to run away from foes) then run back into the fight.



3rd Tip:

Fight or Flight. What I mean by that is to go into combat or run away vertically. If you're hurt in a combat engagement, you have a bunch of vertical space to get away. You don't need to keep running away (which can be sometimes useful, but other times, not so much) from the opponent. There are other ways to get away from the engagement.